| Commit message (Expand) | Author | Files | Lines |
2014-10-13 | name the thread | UbitUmarov | 1 | -0/+1 |
2014-10-12 | try to reduce avatar bounce on falls. Not all possible side effects | UbitUmarov | 1 | -25/+19 |
2014-10-05 | reduce some avatar engine strenght | UbitUmarov | 1 | -9/+10 |
2014-10-04 | try to help steps climb a bit compensating the bounce reduction | UbitUmarov | 1 | -0/+2 |
2014-09-29 | remove check of other prim top height on steps climb code | UbitUmarov | 1 | -3/+4 |
2014-09-29 | change avatar physics and motion control. Still not that good :( | UbitUmarov | 2 | -57/+320 |
2014-09-23 | fix building state logic... | UbitUmarov | 1 | -2/+2 |
2014-07-21 | avatar collisions fix | UbitUmarov | 1 | -51/+54 |
2014-07-21 | change ava to ava collisions a bit | UbitUmarov | 1 | -30/+42 |
2014-07-21 | bug fix | UbitUmarov | 1 | -4/+5 |
2014-07-20 | fix physics sit for physical child prims | UbitUmarov | 1 | -4/+4 |
2014-07-19 | revert to capsule representation of avatar collider | UbitUmarov | 1 | -297/+28 |
2014-07-18 | reduce avatar hover in basic ode plugin | UbitUmarov | 1 | -1/+1 |
2014-01-10 | Fix crash in BulletSim which sometimes happens making a linkset physical | Robert Adams | 1 | -7/+32 |
2013-12-14 | Fix TestSitAndStandWithNoSitTarget NPC and SP tests. | Justin Clark-Casey (justincc) | 1 | -8/+1 |
2013-12-06 | apparently mono DeflateStream has no CopyTo method =( | dahlia | 1 | -1/+5 |
2013-12-06 | use System.IO.Compression.DeflateStream for mesh decompression in an attempt ... | dahlia | 1 | -9/+5 |
2013-11-01 | add null check for jpeg2000 sculpt image decode failure. Note: the j2kDecodeC... | dahlia | 1 | -0/+9 |
2013-11-01 | discard alpha in 4-plane sculpt textures before generating physics proxy mesh | dahlia | 1 | -12/+7 |
2013-10-26 | BulletSim: update collision flags to make sure they fit in the shorts provided. | Robert Adams | 1 | -7/+7 |
2013-10-23 | BulletSim: change collision flags for groundplane to not interact with static... | Robert Adams | 4 | -7/+13 |
2013-10-15 | BulletSim: implement the SL bug where VEHICLE_HOVER_UP_ONLY disables | Robert Adams | 1 | -0/+12 |
2013-10-11 | BulletSim: Fix snap back from edge of region problem. Mantis 6794. | Robert Adams | 1 | -2/+13 |
2013-10-04 | Bump OPenSimulator version and assembly versions up to 0.8.0 Dev | Justin Clark-Casey (justincc) | 7 | -7/+7 |
2013-09-20 | BulletSim: reduce avatar walking stopped threshold. | Robert Adams | 2 | -0/+4 |
2013-09-20 | BulletSim: zero velocity when avatar not moving. | Robert Adams | 1 | -0/+1 |
2013-09-11 | BulletSim: remove collision cache clearing logic for physical objects. | Robert Adams | 1 | -2/+5 |
2013-09-11 | BulletSim: add ClearCollisionProxyCache function to API. | Robert Adams | 4 | -2/+35 |
2013-09-11 | BulletSim: add LSL function and plumbing for setting a spring | Robert Adams | 3 | -2/+37 |
2013-09-11 | BulletSim: add extended physics LSL constants for axis specification. | Robert Adams | 2 | -35/+60 |
2013-09-11 | BulletSim: ability to specify groups of axis to modify in constraint paramete... | Robert Adams | 1 | -8/+45 |
2013-09-11 | BulletSim: add axis parameter for specifying enable, damping, and stiffness f... | Robert Adams | 3 | -17/+38 |
2013-09-11 | BulletSim: implementation of setting spring specific physical parameters. Add... | Robert Adams | 3 | -35/+76 |
2013-09-11 | BulletSim: add requestor's ID to post taint detail log message. | Robert Adams | 1 | -2/+3 |
2013-09-11 | BulletSim: pass both root and child BSPhysObjects to Extension function. Upda... | Robert Adams | 2 | -22/+24 |
2013-09-11 | BulletSim: add ID parameter to TaintedObject calls so logging will include Lo... | Robert Adams | 8 | -70/+89 |
2013-09-11 | BulletSim: Extension parameters passed through the classes made to pass just ... | Robert Adams | 4 | -30/+80 |
2013-09-11 | BulletSim: adjust avatar capsule height calculation to be closer to defined S... | Robert Adams | 2 | -7/+12 |
2013-09-11 | BulletSim: add extended physics function physGetLinkType(linkNum). Add implem... | Robert Adams | 3 | -23/+144 |
2013-09-11 | BulletSim: change ExtendedPhysics constants to 'const' so they can be used as... | Robert Adams | 1 | -0/+22 |
2013-09-11 | BulletSim: add physChangeLinkParams to set individual parameters on link cons... | Robert Adams | 5 | -73/+153 |
2013-09-11 | BulletSim: update C++ HACD parameters to values that handle enclosed hollow s... | Robert Adams | 1 | -8/+8 |
2013-09-11 | BulletSim: add physChangeLinkSpring to change linkset link to be a spring con... | Robert Adams | 4 | -11/+128 |
2013-09-11 | BulletSim: Linkset.Refresh() calls internal ScheduleRebuild() to recreate the... | Robert Adams | 2 | -14/+14 |
2013-09-11 | BulletSim: initial implementation of physChangeLinkFixed that resets a linkse... | Robert Adams | 2 | -9/+24 |
2013-09-11 | BulletSim: move linkset extension operations into BSPrimLinkable where they s... | Robert Adams | 2 | -31/+42 |
2013-09-11 | BulletSim: add unmanaged and XNA functions for hinge, slider and spring const... | Robert Adams | 3 | -2/+241 |
2013-09-11 | BulletSim: complete linkage of spring constraint into linkset constraint. | Robert Adams | 3 | -15/+77 |
2013-09-11 | BulletSim: add spring constraint to linkset constraint types. | Robert Adams | 1 | -0/+85 |
2013-09-11 | BulletSim: add API and calls for spring constraint parameters. | Robert Adams | 3 | -0/+82 |