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2008-02-13* Made physical prim stable enough for the general population to turn on. (th...Teravus Ovares8-15/+159
2008-02-13Clean up more unnecessary String.Format callsJeff Ames1-1/+1
2008-02-12* Physical prim cross borders and continue from where the left off on the oth...Teravus Ovares1-6/+38
2008-02-12* A bunch of updates to make things more smooth.Teravus Ovares3-11/+97
2008-02-12* This resolves the null exceptions when a script is manipulating a physical ...Teravus Ovares2-1/+4
2008-02-11* Added PhysicsScene.Dispose()Teravus Ovares6-1/+40
2008-02-11* um, Prim crossings? Experimental.Teravus Ovares1-0/+1
2008-02-10Clean up logging calls using String.Format explicitlyJeff Ames4-12/+12
2008-02-09* Adds Top Shear support to the Meshmerizer for the Cube prim and the Cylinde...Teravus Ovares4-2/+87
2008-02-09* Tweaked timing of rapid mesh requests. Helps a race condition.Teravus Ovares1-2/+13
2008-02-08* Fixed a situation in ODE where it didn't call the mesher on a cube when you...Teravus Ovares1-0/+3
2008-02-08* Added Taper support to the Meshmerizer for Cube and Cylinder.Teravus Ovares3-14/+83
2008-02-08* Finished Cylinder in the Meshmerizer. Hollow and Path cut work for it now. ...Teravus Ovares1-42/+44
2008-02-08* Removed a statement that crashes the Meshmerizer if you don't have a specif...Teravus Ovares1-1/+1
2008-02-08* Okay, fixed the path cut offset, however the inner wall isn't properly 'cut...Teravus Ovares1-2/+2
2008-02-08* This update adds limited support for Cylinder meshed prim in the Meshmerize...Teravus Ovares3-1/+312
2008-02-05Converted logging to use log4net.Jeff Ames11-76/+82
2008-02-01* ODE:Fix copy and paste bug in space calculation limitsTeravus Ovares1-11/+7
2008-02-01Temporary try catch around calculateSpaceForGeom() , to see if it gets past m...MW1-3/+10
2008-02-01* Committing random physics stuff to the SVN for use laterTeravus Ovares1-0/+86
2008-02-01* Added more supported feature to particlesystems. While this appears to hav...Teravus Ovares1-1/+1
2008-01-30Updating ODE.NET as the version I used possibly caused the slowness.Teravus Ovares1-0/+2
2008-01-30* See if this helps Nebadon. Teravus Ovares1-8/+3
2008-01-30* This update restores *nix supportTeravus Ovares1-1/+8
2008-01-30* Experimental ODE Update to make ODE more stableTeravus Ovares3-4/+50
2008-01-29* Implemented grab and throw in ODE. It's a little strong still so toss gent...Teravus Ovares7-0/+100
2008-01-29* Commenting out the 'collision notifications' on BulletX, as there hasn't be...Teravus Ovares1-2/+2
2008-01-29* This fixes the stair issue that Sdague reported on *nix. Be aware that if ...Teravus Ovares1-2/+11
2008-01-28* ODE Going to Time Step 0.020 = (1000\20) - ((1000\20) * .09) = ~45 pfps Teravus Ovares1-1/+1
2008-01-28* Mostly ODE update. Things are a bit more behaved then the last experiment...Teravus Ovares2-11/+38
2008-01-27* Highly experimental ODE_STEPSIZE = 0.025f - 1000 / 25 = 40fps - 10 substeps...Teravus Ovares2-12/+13
2008-01-26* Shifted strategy of detecting specific *nix distributions to detecting *nix. Teravus Ovares1-2/+2
2008-01-25* Changing && to || as suggested by dirk and ChrisD, also looks sensible to meJustin Clarke Casey1-2/+2
2008-01-24* Added Ubuntu to the OS detection routine. This seems to have helped on D...Teravus Ovares1-1/+1
2008-01-23* This update updates ODE to again use the AMotor to keep the avatar upright ...Teravus Ovares1-26/+38
2008-01-23* When Scene loads, added a platform string print out for testing purposes. ...Teravus Ovares1-1/+1
2008-01-22Giving Mantis 393 a shot (not enough info to really know for sure though).Teravus Ovares1-2/+18
2008-01-19* Announcing the alternative prim early adoption program.. Adding regular ...Teravus Ovares2-5/+90
2008-01-18* Return of the avatar wobble.Teravus Ovares1-35/+43
2008-01-18* Physics update to perhaps help people who have capsules that have capsizedTeravus Ovares1-1/+1
2008-01-18* Friction reduction update. Teravus Ovares1-3/+3
2008-01-18* ODE Physics update. fixed weird rotation of the avatar surrogate.Teravus Ovares2-26/+43
2008-01-17* Added llApplyImpulse in the global frame. The object must be physical befo...Teravus Ovares1-0/+31
2008-01-15* Mother of all commits:Adam Frisby3-3/+3
2008-01-14* First pass at collidable linksetsTeravus Ovares1-1/+3
2008-01-13* HeightField handling update in ODE. Should improve the terrain pits. So f...Teravus Ovares1-7/+118
2008-01-13* Removed a debug message that I left in there....Teravus Ovares1-1/+1
2008-01-13* Fixed an overflow in the land managerTeravus Ovares2-98/+369
2008-01-12* Added some of the finer control points to POS such asTeravus Ovares1-0/+7
2008-01-12*ech one thing didn't save from the last commitTeravus Ovares1-2/+2