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2010-04-29Fix Av jump motion S/WKitto Flora1-2/+2
2010-04-29Fix vertical attractorKitto Flora1-41/+43
2010-04-11Fixed LINEAR_MOTOR Z drive, Mantis #30Kitto Flora1-23/+35
2010-04-04ChODE Only: Corrected Heightmap load to iliminate crack at 255M. Added 'fence...kitto2-156/+157
2010-03-19Update acceleration to 0 on no tphysical.Kitto Flora1-1/+3
2010-03-15Fixing line endingsJohn Hurliman2-2846/+2846
2010-03-15Restoring LoadPlugin as it was before. Justin's last change made it throw.Diva Canto2-2846/+2846
2010-03-14RotLookAt repaired; debug msg cleanup.Kitto Flora1-408/+144
2010-03-13flip UVs for profile facesdahlia1-1/+1
2010-03-12correct some references which could produce erroneous prim face numbersdahlia1-2202/+2201
2010-03-12some improvements to sculptmap alpha handling and LODdahlia1-627/+645
2010-03-12* Added a better check to the SimianGrid connectors to test if they are enabl...John Hurliman4-47/+191
2010-03-12Fix Rotation Lock. NOTE: This version had poor border crossing controlKitto Flora2-24/+18
2010-03-11Dynamics Integration Part 1Kitto Flora2-1755/+1634
2010-03-04Fix Physics angular reference frame.Kitto Flora3-655/+84
2010-02-22Separate PhysX classes into separate files.Jeff Ames4-770/+882
2010-02-15Formatting cleanup.Jeff Ames1-25/+25
2010-02-14Revolution is on the roll again! :)Revolution12-42/+429
2010-02-12Angular motor adjustmentsKitto Flora1-22/+26
2010-02-04Applying patch #4534 by Misterblue to fix ODE physics stickinessJohn Hurliman1-0/+2
2010-02-03Motor angular decay fix.Kitto Flora1-4/+7
2010-02-02AngMotor update 1Kitto Flora2-79/+143
2010-01-21Add glue for llSetVehicleFlags(), llRemoveVehicleFlags(). ChODE: Add associat...Kitto Flora13-1/+143
2010-01-21ChODE Object Linear Motion updateKitto Flora2-87/+102
2010-01-04Formatting cleanup. Add copyright headers.Jeff Ames7-524/+518
2009-12-31Vehicle Linear parameter adjustmentsKitto Flora3-38/+75
2009-12-24Recover out-of-region objects during db load.Kitto Flora1-1/+3
2009-12-22Include ChOdePluginKitto Flora13-118/+10524
2009-12-22Glue code for a couple of new LSL function implementationsMelanie10-3/+182
2009-12-17Fix GetWorldRotation(), and a host of related Sit fixes.Kitto Flora1-1/+5
2009-12-08* Commit some sit code that's commented out for now.Teravus Ovares (Dan Olivares)1-1/+8
2009-12-05* Adds Normal to the fields returned by the Physics RaycasterTeravus Ovares (Dan Olivares)2-4/+10
2009-12-05* Fixes mantis 4416. Animator is dereferenced on logoutTeravus Ovares (Dan Olivares)1-1/+4
2009-12-03* Fixes the 10x10x10 hard physics limitation. (wierdly, you have to set thi...Teravus Ovares (Dan Olivares)2-0/+5
2009-11-26* Fixes a case of d.BodyEnable with IntPtr.Zero passed as the parameter in li...Teravus Ovares (Dan Olivares)1-1/+4
2009-11-23* Resolves mantis 4390 http://opensimulator.org/mantis/view.php?id=4390Teravus Ovares (Dan Olivares)1-1/+1
2009-11-22* Adds a test for if the collision is at the bottom of the capsule on avatar....Teravus Ovares (Dan Olivares)1-1/+12
2009-11-22* Added missing lock to m_forcelist when AddForce is called. When a user dr...Teravus Ovares (Dan Olivares)1-3/+26
2009-11-21* Fixes the second of two terse update issues. Physical objects should react ...Teravus Ovares (Dan Olivares)1-0/+3
2009-11-21* Fixes one of two terse update issues. There's still one left, but this one...Teravus Ovares (Dan Olivares)1-1/+9
2009-11-19Clean up messages in ODEKittoFlora2-4/+4
2009-11-16Fix merge conflictsKittoFlora2-10/+3
2009-11-11clean up some cruftdahlia1-12/+2
2009-11-11minor: remove mono compiler warningJustin Clark-Casey (justincc)1-1/+1
2009-11-09add an overload to _SculptMesh for meshing from a list of coordinatesdahlia1-3/+46
2009-11-09Following various discussions on irc and in the OpenSim dev OSGrid meeting la...Justin Clark-Casey (justincc)1-1/+1
2009-11-09minor: remove some mono compiler warningsJustin Clark-Casey (justincc)2-2/+4
2009-11-03minor: remove some mono compiler warningsJustin Clark-Casey (justincc)3-17/+17
2009-11-02Delete depricated extrusion methods and redirect to universal extrude method.dahlia1-833/+10
2009-10-29* Log progress messages when loading OAR files with a lot of assetsJohn Hurliman4-72/+92