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2009-05-29Experimental decoded sculpt map cachingDahlia Trimble1-17/+48
2009-05-27Revert "* Added IntegrationTest Attribute and tagged the ODETestClass"Sean Dague1-2/+1
2009-05-27* Added IntegrationTest Attribute and tagged the ODETestClasslbsa711-1/+2
2009-05-25* Upped version number to 0.6.5lbsa716-6/+6
2009-05-22cleaning out warnings.Dr Scofield7-170/+168
2009-05-19Sculpt mesher refactorDahlia Trimble1-58/+98
2009-05-15some sculpted prim geometry accuracy and meshing speed improvementsDahlia Trimble1-22/+7
2009-05-08Added a Copy() method to PrimMesh and SculptMesh as suggested by dmiles. Sync...Dahlia Trimble2-20/+75
2009-05-03alter behavior of sculpted prim "Inside out" setting. Addresses Mantis #3514Dahlia Trimble1-1/+1
2009-04-24some code cleanupDahlia Trimble1-18/+0
2009-04-24Limit hollow size of physics proxy to 95%Dahlia Trimble2-2/+4
2009-04-20* It turns out vehicle Angular Motor direction is always in global space.Teravus Ovares1-7/+24
2009-04-20* Prevent a vehicle crashTeravus Ovares1-0/+13
2009-04-20* Allow passing of material type to physics engineTeravus Ovares3-19/+258
2009-04-19Keep IsColliding updated for the recent changes in ScenePresence so that walk...idb1-0/+3
2009-04-19* Rudimentary angular motor implementation for the LSL Vehicle APITeravus Ovares2-8/+84
2009-04-19Added a "force_simple_prim_meshing" option to the ODE settings in OpenSim.ini...Dahlia Trimble1-25/+18
2009-04-18Add some documentation. (note this is *not* a thinly veiled attempt to increa...Dahlia Trimble1-1/+3
2009-04-17* A few fixes to the Linear MotorTeravus Ovares1-15/+21
2009-04-17* Add Implementation of Linear Motor and Linear friction from the LSL Vehicle...Teravus Ovares1-9/+73
2009-04-17* Set some minimum values to avoid divide by zero errors.Teravus Ovares1-0/+14
2009-04-17* Commit a few fixes to the Vehicle settingsTeravus Ovares2-13/+67
2009-04-16* Remove some super experimental stuff in BulletDotNETPlugin since it was cau...Teravus Ovares3-11/+18
2009-04-16* Committing more BulletDotNETPlugin workTeravus Ovares3-10/+315
2009-04-14* Adding some organization of vehicle type stuff in the ODEPlugin.Teravus Ovares3-183/+535
2009-04-14* Commit a variety of fixes to bugs discovered while trying to fix the NaN si...Teravus Ovares1-11/+100
2009-04-11* BulletDotNETPlugin supports Axis lock (LLSetStatus) from the script engine ...Teravus Ovares1-2/+93
2009-04-11* Instead of referencing mesh stuff in the physics plugin.. change the IMesh ...Teravus Ovares3-17/+29
2009-04-10* Adds Physical/Active Linkset support to BulletDotNETPluginTeravus Ovares1-108/+268
2009-04-10* Tweak the character controller some moreTeravus Ovares2-191/+348
2009-04-09* Whoops, never saved the BulletDotNETScene.. Last commit continued.....Teravus Ovares1-1/+1
2009-04-09* Changes the timstep of the bullet world Teravus Ovares2-11/+12
2009-04-07* Added finite testing to the character and object constructorTeravus Ovares2-4/+35
2009-04-07* Added a routine to check if a PhysicsVector and Quaternion is finiteTeravus Ovares3-45/+193
2009-04-07* Tweak the BulletDotNETPlugin character controller so it feels more finished.Teravus Ovares2-3/+20
2009-04-07* This fixes BulletDotNET so it can now be used on linux.Teravus Ovares1-0/+2
2009-04-07* BulletDotNET Updates. Teravus Ovares2-59/+219
2009-04-06Add copyright headers, formatting cleanup.Jeff Ames4-4/+86
2009-04-05unspecified sculpt stitching mode now defaults to plane instead of sphere. Ad...Dahlia Trimble1-1/+3
2009-04-05* Fixing SVN propertiesTeravus Ovares6-4031/+4031
2009-04-05* Committing what I have on the BulletDotNETPlugin that I have so far. Teravus Ovares6-0/+4033
2009-04-03fix an error in hollow cylinder face number calculationDahlia Trimble1-1/+2
2009-04-02partial support for sculpted prim "inside out" settingDahlia Trimble1-11/+38
2009-04-01* Upped trunk version number to 0.6.4 as we just tagged 0.6.4-releaselbsa716-6/+6
2009-04-01Hard code scaled image resolution to 96 dpi prior to sculpt meshing to preven...Dahlia Trimble1-2/+2
2009-03-31From: Alan M Webb <alan_webb@us.ibm.com>Dr Scofield1-1/+9
2009-03-30* Remove a debug line of localIDsTeravus Ovares1-1/+1
2009-03-30* Fixing thread safety of avatar adding and removing from the Physics Scene i...Teravus Ovares3-7/+29
2009-03-26add x-axis mirror capability to sculpted prim mesh - addresses Mantis #3342Dahlia Trimble2-2/+16
2009-03-26make some arrays static to prevent excessive re-initialization - suggested by...Dahlia Trimble1-5/+5