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2014-08-02refactor: slightly adjust some code in ODECharacter.Move() to eliminate a con...Justin Clark-Casey (justincc)1-18/+19
2014-08-02With ODE physics, fix an issue where the avatar couldn't jump and then move f...Justin Clark-Casey (justincc)1-18/+5
2014-08-02BulletSim: rearrange code to prevent using null pointers when aRobert Adams1-11/+10
2014-08-02Bulletsim: Create AvatarTerminalVelocity to BulletSim like what ODE and SL ha...Vegaslon2-2/+25
2014-08-02BulletSim: add some locking for collision lists to prevent collsionsRobert Adams2-4/+15
2014-08-02BulletSim: stop processing linkset child when it is discovered that theRobert Adams1-0/+1
2014-08-02BulletSim: more tweeks to AliciaRaven's flying mods. Added parametersRobert Adams2-11/+18
2014-08-02Fix previous commit to ignore water height and allow flying underwater (swimm...AliciaRaven1-16/+1
2014-08-02Add upward force to flight when close to the ground. Prevents current belly f...AliciaRaven1-0/+26
2014-06-10BulletSim: fix exceptions while rebuilding linksets with mesh children.Robert Adams1-3/+30
2014-06-10Fix issue with BulletSim avatar level flight jitter by commenting out RawVelo...Justin Clark-Casey (justincc)1-1/+12
2014-05-26BulletSim: add locking of PhysObjects while processing simulationRobert Adams1-14/+20
2014-05-22Add regression test for in-range chat between neighbouring regions from east ...Justin Clark-Casey (justincc)1-0/+1
2014-05-17BulletSim: adjust avatar step up parameters to better walk up smallRobert Adams2-4/+4
2014-04-29Add regression test for NPC movement on a variable region.Justin Clark-Casey (justincc)1-5/+12
2014-04-28BulletSim: non-functional changes to debugging statements and formatting.Robert Adams1-6/+6
2014-04-28BUlletSim: move safeynet ground plane to lower altitude. Define new BulletSimRobert Adams2-2/+6
2014-04-23Eliminated many warningsOren Hurvitz8-5/+25
2014-04-12BulletSim: reduce the terrain collison margin to be the same as otherRobert Adams1-1/+1
2014-04-10BulletSim: small tweek to avatar height reduce feet embedded into prims.Robert Adams1-1/+1
2014-04-03BulletSim: Minor Fix to vehicle hovering, add more ways to disable it.Vegaslon1-1/+1
2014-04-02BulletSim: make avatar physical shape to be a rectangle rather thanRobert Adams3-11/+47
2014-03-23BulletSim: fix problem where axis constraints were also constrainingRobert Adams1-3/+5
2014-03-22BulletSim: Fix jumping while running. Was unintentional taking way all upward...Vegaslon1-1/+1
2014-02-11BulletSim: the minimum vehicle velocity was set too low so moving slowRobert Adams2-1/+12
2014-01-29BulletSim: default physical terrain implementation to heightmap.Robert Adams2-1/+9
2014-01-10Fix crash in BulletSim which sometimes happens making a linkset physicalRobert Adams1-7/+32
2013-12-26varregion: many more updates removing the constant RegionSize and replacingRobert Adams2-1/+2
2013-12-14Fix TestSitAndStandWithNoSitTarget NPC and SP tests.Justin Clark-Casey (justincc)1-8/+1
2013-12-06apparently mono DeflateStream has no CopyTo method =(dahlia1-1/+5
2013-12-06use System.IO.Compression.DeflateStream for mesh decompression in an attempt ...dahlia1-9/+5
2013-11-04varregion: add plumbing to pass region size from Scene down to theRobert Adams6-10/+32
2013-11-04varregion: remove uses of region size constant. In particular, update sceneRobert Adams1-5/+6
2013-11-01add null check for jpeg2000 sculpt image decode failure. Note: the j2kDecodeC...dahlia1-0/+9
2013-11-01discard alpha in 4-plane sculpt textures before generating physics proxy meshdahlia1-12/+7
2013-10-26BulletSim: update collision flags to make sure they fit in the shorts provided.Robert Adams1-7/+7
2013-10-23BulletSim: change collision flags for groundplane to not interact with static...Robert Adams4-7/+13
2013-10-15BulletSim: implement the SL bug where VEHICLE_HOVER_UP_ONLY disablesRobert Adams1-0/+12
2013-10-11BulletSim: Fix snap back from edge of region problem. Mantis 6794.Robert Adams1-2/+13
2013-10-04Bump OPenSimulator version and assembly versions up to 0.8.0 DevJustin Clark-Casey (justincc)7-7/+7
2013-09-20BulletSim: reduce avatar walking stopped threshold.Robert Adams2-0/+4
2013-09-20BulletSim: zero velocity when avatar not moving.Robert Adams1-0/+1
2013-09-11BulletSim: remove collision cache clearing logic for physical objects.Robert Adams1-2/+5
2013-09-11BulletSim: add ClearCollisionProxyCache function to API.Robert Adams4-2/+35
2013-09-11BulletSim: add LSL function and plumbing for setting a springRobert Adams3-2/+37
2013-09-11BulletSim: add extended physics LSL constants for axis specification.Robert Adams2-35/+60
2013-09-11BulletSim: ability to specify groups of axis to modify in constraint paramete...Robert Adams1-8/+45
2013-09-11BulletSim: add axis parameter for specifying enable, damping, and stiffness f...Robert Adams3-17/+38
2013-09-11BulletSim: implementation of setting spring specific physical parameters. Add...Robert Adams3-35/+76
2013-09-11BulletSim: add requestor's ID to post taint detail log message.Robert Adams1-2/+3