| Commit message (Expand) | Author | Files | Lines |
2007-11-12 | * Sets ZeroMesher as default. (If you want to cut and hollow, you'll need to... | Teravus Ovares | 1 | -3/+20 |
2007-11-12 | set svn:eol-style, reset default config | Jeff Ames | 1 | -74/+74 |
2007-11-12 | * Applied Gerhard's Meshing patch (Thanks! Gerhard) | Teravus Ovares | 2 | -0/+84 |
2007-11-11 | set svn:eol-style | Jeff Ames | 8 | -1741/+1741 |
2007-11-10 | removed OdePlugin/Meshing directory | Jeff Ames | 6 | -1522/+0 |
2007-11-10 | * Moves the Meshmerizer to a separate plugin | Teravus Ovares | 14 | -57/+1953 |
2007-11-10 | * ODE Fixed annoying bug where resizing causes there to be a 'ghost' prim lef... | Teravus Ovares | 1 | -1/+2 |
2007-11-09 | * Added an internal throttle on ODE physics updates | Teravus Ovares | 5 | -5/+56 |
2007-11-09 | * Moved BulletX off of the 'constant terse update' method. It now only sends... | Teravus Ovares | 2 | -4/+37 |
2007-11-08 | * Stopped printing the prim's X cordinate difference from the last movement o... | Teravus Ovares | 1 | -1/+1 |
2007-11-08 | * Fixed occasional character drift caused by sim not sending the avatar's fin... | Teravus Ovares | 2 | -16/+97 |
2007-11-08 | * Added Rotational Velocity reporting for Client Interpolation to Terse Updates | Teravus Ovares | 5 | -14/+76 |
2007-11-06 | * fix for Bug 563 | Teravus Ovares | 2 | -2/+9 |
2007-11-05 | physical prims AND other changes in ODE (Teravus) -- note this is experimental! | dan miller | 1 | -0/+1 |
2007-11-05 | physical prims | dan miller | 1 | -75/+452 |
2007-11-05 | adding missing ODE files for mesh | dan miller | 4 | -0/+841 |
2007-11-05 | prim cuts in ODE | dan miller | 8 | -508/+499 |
2007-11-03 | Modifications for prim movement. For now only in Mod. BulletX, but i think it... | darok | 1 | -51/+24 |
2007-11-03 | Changes in BulletXPlugin: Added new class BulletXActor class inherits from Ph... | darok | 6 | -47/+90 |
2007-11-01 | * Diuerse beavtificatems | lbsa71 | 2 | -3/+4 |
2007-11-01 | Partialy fixed a bug with collisions in BulletXPlugin. | darok | 1 | -37/+19 |
2007-11-01 | Changes in BulletXPlugin: Added new class BulletXActor class inherits from Ph... | darok | 1 | -289/+312 |
2007-10-31 | made illogical bitwise operations logical | Jeff Ames | 1 | -3/+3 |
2007-10-31 | Thank you Teravus, very much, for a 'jump', 'crouch' and 'inertia' patch for ... | Charles Krinke | 5 | -39/+142 |
2007-10-30 | temporary fix for sitting collisions in ODE | Jeff Ames | 1 | -1/+1 |
2007-10-30 | * Optimized usings | lbsa71 | 15 | -1268/+1068 |
2007-10-29 | as per the "Filesystem cleanup for OpenSim repository" mailing list thread. H... | MW | 6 | -6/+6 |
2007-10-29 | should help with ODE bounce on region cross | dan miller | 1 | -8/+18 |
2007-10-22 | * Return of R2162. /Take that SVN!/ | Adam Frisby | 1 | -1/+1 |
2007-10-22 | revert r2162 as it completely clobbered all the work on | Sean Dague | 1 | -1/+1 |
2007-10-22 | * Major ass commit. | Adam Frisby | 1 | -1/+1 |
2007-10-17 | this might help with ODE errors. Or maybe not. YMMV | dan miller | 1 | -1/+1 |
2007-10-15 | * Applied Chillken patch #418: copyright-r2094.patch updating copyright messa... | lbsa71 | 2 | -0/+58 |
2007-10-15 | * Applied patch #418 : copyright-r2012.patch - some errors, but got most thru | lbsa71 | 1 | -0/+28 |
2007-10-13 | Asset server implementation. Again one of these "plumbing" releases, where no... | Tleiades Hax | 1 | -1/+0 |
2007-10-11 | fixes for nebadon"s terrain bugs; includes patched 0.9 ode.dll, libode.so | dan miller | 1 | -4/+49 |
2007-10-07 | applied Darok"s BulletXPlugin changes 003.patch | dan miller | 2 | -99/+378 |
2007-10-05 | getting all our line endings consistant again | Sean Dague | 1 | -560/+560 |
2007-10-03 | Droppin da fyzyx bomb on ya | dan miller | 1 | -41/+89 |
2007-10-01 | removed debug statements | dan miller | 1 | -3/+1 |
2007-10-01 | fixing odeplugin debug bug | dan miller | 1 | -1/+0 |
2007-10-01 | this should fix mantis 452 and related -- hollow prims work in Linux! (I hope) | dan miller | 1 | -1/+2 |
2007-09-30 | Corrected the typo in the folder name. | Dalien Talbot | 2 | -0/+0 |
2007-09-29 | Hollow prims (box only), thanks Gerard! Enjoy | dan miller | 2 | -0/+839 |
2007-09-29 | Hollow prims (box only), thanks Gerard! Enjoy | dan miller | 5 | -22/+215 |
2007-09-21 | physics-related fixes; should stabilize border crossings | dan miller | 1 | -3/+11 |
2007-09-18 | RemoveAvatar called from scene.cs; implemented in ODE. Still issues with mul... | dan miller | 1 | -1/+4 |
2007-09-13 | ODE: no more slippin' & slidin' | dan miller | 1 | -4/+24 |
2007-09-12 | I think 1.0f makes a better offset than 1.2f for basic physics (less floating, | Sean Dague | 1 | -1/+1 |
2007-09-11 | remove autogenerated files | Sean Dague | 1 | -66/+0 |