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2007-12-22* Fixed general avatar bounciness in ODE Teravus Ovares1-1/+20
2007-12-22* Added smoother handling of interpenetrating physical objects.Teravus Ovares2-21/+68
2007-12-19* Re-did the mass calculations in ODE for Prim Teravus Ovares7-17/+303
2007-12-19Misc. cleanup:Jeff Ames3-55/+53
2007-12-15* Added an Avatar control tweak that disables the PID controller in certain c...Teravus Ovares2-21/+55
2007-12-13Enabled the sit_ground animation. The sit state is not properly set, but it ...Jeff Ames1-7/+0
2007-12-12* Added some simstats to fill the simulator pane of the Statistics monitor.Teravus Ovares6-27/+51
2007-12-11added copyright noticesJeff Ames7-0/+196
2007-12-10saved OpenSim source code from the giant rampaging unterminated copyright not...Jeff Ames15-24/+24
2007-12-04keeping opensim safe for children -- made some namespace references less expl...Jeff Ames4-34/+19
2007-12-04* Fixed a whole bunch of console messages.Adam Frisby1-4/+4
2007-12-04* Flying with ODE and got that sinking feeling? This should helpTeravus Ovares1-2/+2
2007-12-04set svn:eol-styleJeff Ames2-1163/+1163
2007-12-04* Split out the ODEPlugin Nested classes.Teravus Ovares3-1139/+1166
2007-12-03* Now using interpolation to expand the 256x256 heightfield data to 512x512 b...Teravus Ovares1-8/+102
2007-12-03* Resize terrain heightmap info going to ODE to double the resolution. Teravus Ovares1-8/+60
2007-11-28* Restaring the sim works fine in grid mode now. Sims announce themselves to...Teravus Ovares2-4/+35
2007-11-21* Did some initial work for prim crossing. Just glue so far.Teravus Ovares1-1/+1
2007-11-20per chi11ken: adding check for out-of-bounds avatars in POSBrian McBee1-0/+18
2007-11-20New improved POS! With slippery avatars and extra calculations.Brian McBee1-0/+10
2007-11-20fixed potential reference invalidation and array out of bounds exception in b...Jeff Ames1-2/+4
2007-11-20fixed array range out of bounds exception and reference invalidation under lo...Jeff Ames1-21/+26
2007-11-20Reverting my POS changes. I need to think this through a bit more.Brian McBee1-14/+14
2007-11-20*Huge* structural changes in ODE/OdePrim to get all of the calls in threadloc...Teravus Ovares6-312/+365
2007-11-20POS physics. tweaking stair-climbing which broke with my last changeBrian McBee1-12/+14
2007-11-20POS physics: removed "stickiness" from avatars so they can slide along surfac...Brian McBee1-10/+8
2007-11-19Tweaked for a possibility of 10 elements.Teravus Ovares1-1/+1
2007-11-19* Added noisy debug information on the Verbose console to help debugging oddl...Teravus Ovares1-0/+20
2007-11-19* Space allocation fix for prim outside region. >256 & <0.Teravus Ovares1-0/+12
2007-11-19Fixed - outside of bounds error.Teravus Ovares1-1/+1
2007-11-19fixed POS rotation with certain anglesJeff Ames1-4/+4
2007-11-19added rotation support to POSJeff Ames1-4/+8
2007-11-19* Split space array structure into a two dimentional array instead of a singl...Teravus Ovares1-27/+38
2007-11-19Added medium debug information to Verbose mode of the console about Prim/spac...Teravus Ovares1-7/+72
2007-11-18* Copy/SpaceBorder Fix attempt number 3, hopefully the lastTeravus Ovares1-11/+21
2007-11-18* 2nd attempt to fix the Spaceborder/copy bugTeravus Ovares1-1/+6
2007-11-18flying in POS should be a bit smootherJeff Ames1-4/+15
2007-11-18* Tentative Bug fix for OptikSL's intermittant Copy prim error.Teravus Ovares1-13/+23
2007-11-18cleaned up some mono compiler warningsJeff Ames2-59/+55
2007-11-17improved avatar logic -- walk up low steps now, sortadan miller1-5/+21
2007-11-17minor POS tweak for speeddan miller1-5/+4
2007-11-17* Fix Null comparison for MonoTeravus Ovares1-2/+2
2007-11-17* Fixed space related SimCrasher ODE error when a prim disables itself becaus...Teravus Ovares1-0/+37
2007-11-17Out of a fog of alcohol and adenovirus, I present - POS!dan miller2-32/+219
2007-11-17added some POS gravityJeff Ames1-22/+17
2007-11-17* ODEPlugin Thinned the avatar out to average SL thin-ness. There's more wor...Teravus Ovares1-2/+4
2007-11-17* ODEPlugin - fixed issue where resizing prim causes the prim's collision box...Teravus Ovares1-2/+18
2007-11-16* Resolved the situation where prim is loaded from storage and when pushed ne...Teravus Ovares1-1/+1
2007-11-16* Trying a space/collision optimization technique in ODE. Let me know if you...Teravus Ovares1-16/+39
2007-11-16fixed some AssemblyInfo filesJeff Ames2-4/+4