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My fork of OpenSim for IG and MG, called SledjChisl.
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UbitOdePlugin
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Author
Age
Files
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*
* This fixes the avatar stuck in objects on login and teleport by gently appl...
teravus
2013-05-14
1
-0
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+12
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* Tweaks the hard cut to apply to collisions of Greater then Normal Z 0.95. ...
teravus
2013-05-14
1
-1
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+27
*
Merge branch 'avination' into careminster
Melanie
2013-03-13
1
-2
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+2
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*
Spot fix the interpenetration issue. Thanks, Ter.
Melanie
2013-03-12
1
-2
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+2
*
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Merge branch 'master' into careminster
Melanie
2013-02-05
1
-3
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+3
*
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Merge branch 'avination' into careminster
Melanie
2013-01-27
1
-36
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+40
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bug fix: crash when too many collisions on a ode step
UbitUmarov
2013-01-26
1
-36
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+40
*
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Merge branch 'avination' into careminster
Melanie
2013-01-24
1
-1
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+1
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*
Fix a type (Suports => Supports). Also put the normal terrain collision check
Melanie
2013-01-23
1
-1
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+1
*
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Merge branch 'avination'
Melanie
2013-01-19
2
-170
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+53
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*
prevent potencial invalid refs
UbitUmarov
2013-01-13
2
-170
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+53
*
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Merge branch 'avination' into careminster
Melanie
2013-01-10
3
-25
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+43
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*
* DAnger, TEST * change camera plane collision detection. Still bounces on
UbitUmarov
2013-01-08
1
-12
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+29
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*
also exclude land
UbitUmarov
2013-01-07
1
-3
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+3
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*
exclude avatars from unfiltered RaycastWorld
UbitUmarov
2013-01-07
1
-3
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+3
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*
don't try to read geom positions outside main ode thread :(
UbitUmarov
2013-01-06
1
-10
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+11
*
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Merge branch 'avination' into careminster
Melanie
2013-01-06
5
-356
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+833
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*
bug fix, cleanup...
UbitUmarov
2013-01-03
3
-38
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+34
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*
i try to fix avatar orientation in some cases..
UbitUmarov
2013-01-02
1
-2
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+2
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*
add a lock to CollisionEventsThisFrame
UbitUmarov
2013-01-02
1
-20
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+29
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*
*TEST* avatar unscripted sit. Some guessing/automation
UbitUmarov
2013-01-02
4
-328
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+782
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missing file
UbitUmarov
2012-12-18
1
-4
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+3
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*
fix
UbitUmarov
2012-12-18
2
-7
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+26
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*
some clean up/fix
UbitUmarov
2012-12-17
1
-1
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+1
*
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Merge branch 'avination' into careminster
Melanie
2012-12-18
5
-350
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+921
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* TEST * unscripted sit
UbitUmarov
2012-12-17
2
-2
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+196
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*
make ubitODE ignore X and Y rotation components on avatar rotations
UbitUmarov
2012-12-11
1
-14
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+37
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*
changes on the fast speed avatars collider, collisions from above, etc
UbitUmarov
2012-12-11
1
-62
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+64
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*
fix let other phys plugins work.. broken when added feetOffset
UbitUmarov
2012-12-11
2
-5
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+6
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*
missing files remove some warnings...
UbitUmarov
2012-12-11
3
-4
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+3
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*
a few more changes on avatar collider
UbitUmarov
2012-12-11
2
-299
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+363
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*
create a new ode character also with the new information
UbitUmarov
2012-12-07
2
-3
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+4
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*
*TEST* Use new avatar size in ubitODE.
UbitUmarov
2012-12-07
2
-4
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+45
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*
avatar collision plane send to viewer is only relative to feet. change
UbitUmarov
2012-12-05
2
-101
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+72
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*
move characters (avatars) to own collision space, also fixing a problem
UbitUmarov
2012-12-04
3
-14
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+47
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*
raise standing avatar a bit to reduce knees bending on some collisions.
UbitUmarov
2012-12-04
1
-4
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+4
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*
Merge branch 'avination' into ubitwork
Melanie
2012-12-03
2
-102
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+344
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*TEST* diferent avatar collider
UbitUmarov
2012-12-03
2
-101
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+337
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adjust avatar standing Z position
UbitUmarov
2012-12-03
1
-5
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+11
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don't zero constant force and torque in selection
UbitUmarov
2012-11-24
1
-6
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+6
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*
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Merge branch 'master' into careminster
Melanie
2012-11-30
1
-3
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+3
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*
add debug position on bad primmesh error
UbitUmarov
2012-11-02
1
-2
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+2
*
revert last change
UbitUmarov
2012-10-28
1
-2
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+1
*
fix ode timing
UbitUmarov
2012-10-28
1
-1
/
+2
*
minor change
UbitUmarov
2012-10-28
1
-0
/
+1
*
test limit ode exec time by time not number of loops done
UbitUmarov
2012-10-28
1
-8
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+13
*
bug fix
UbitUmarov
2012-10-20
2
-1
/
+3
*
UbitOde stop doing a copy of the asset data using just the reference to
UbitUmarov
2012-10-19
1
-2
/
+3
*
fixes
UbitUmarov
2012-10-16
3
-67
/
+82
*
missing file
UbitUmarov
2012-10-13
1
-0
/
+2
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