| Commit message (Expand) | Author | Files | Lines |
2013-03-12 | Spot fix the interpenetration issue. Thanks, Ter. | Melanie | 1 | -2/+2 |
2013-01-26 | bug fix: crash when too many collisions on a ode step | UbitUmarov | 1 | -36/+40 |
2013-01-23 | Fix a type (Suports => Supports). Also put the normal terrain collision check | Melanie | 1 | -1/+1 |
2013-01-13 | prevent potencial invalid refs | UbitUmarov | 2 | -170/+53 |
2013-01-08 | * DAnger, TEST * change camera plane collision detection. Still bounces on | UbitUmarov | 1 | -12/+29 |
2013-01-07 | also exclude land | UbitUmarov | 1 | -3/+3 |
2013-01-07 | exclude avatars from unfiltered RaycastWorld | UbitUmarov | 1 | -3/+3 |
2013-01-06 | don't try to read geom positions outside main ode thread :( | UbitUmarov | 1 | -10/+11 |
2013-01-03 | bug fix, cleanup... | UbitUmarov | 3 | -38/+34 |
2013-01-02 | i try to fix avatar orientation in some cases.. | UbitUmarov | 1 | -2/+2 |
2013-01-02 | add a lock to CollisionEventsThisFrame | UbitUmarov | 1 | -20/+29 |
2013-01-02 | *TEST* avatar unscripted sit. Some guessing/automation | UbitUmarov | 4 | -328/+782 |
2012-12-18 | missing file | UbitUmarov | 1 | -4/+3 |
2012-12-18 | fix | UbitUmarov | 2 | -7/+26 |
2012-12-17 | some clean up/fix | UbitUmarov | 1 | -1/+1 |
2012-12-17 | * TEST * unscripted sit | UbitUmarov | 2 | -2/+196 |
2012-12-11 | make ubitODE ignore X and Y rotation components on avatar rotations | UbitUmarov | 1 | -14/+37 |
2012-12-11 | changes on the fast speed avatars collider, collisions from above, etc | UbitUmarov | 1 | -62/+64 |
2012-12-11 | fix let other phys plugins work.. broken when added feetOffset | UbitUmarov | 2 | -5/+6 |
2012-12-11 | missing files remove some warnings... | UbitUmarov | 3 | -4/+3 |
2012-12-11 | a few more changes on avatar collider | UbitUmarov | 2 | -299/+363 |
2012-12-07 | create a new ode character also with the new information | UbitUmarov | 2 | -3/+4 |
2012-12-07 | *TEST* Use new avatar size in ubitODE. | UbitUmarov | 2 | -4/+45 |
2012-12-05 | avatar collision plane send to viewer is only relative to feet. change | UbitUmarov | 2 | -101/+72 |
2012-12-04 | move characters (avatars) to own collision space, also fixing a problem | UbitUmarov | 3 | -14/+47 |
2012-12-04 | raise standing avatar a bit to reduce knees bending on some collisions. | UbitUmarov | 1 | -4/+4 |
2012-12-03 | *TEST* diferent avatar collider | UbitUmarov | 2 | -101/+337 |
2012-12-03 | adjust avatar standing Z position | UbitUmarov | 1 | -5/+11 |
2012-11-24 | don't zero constant force and torque in selection | UbitUmarov | 1 | -6/+6 |
2012-11-02 | add debug position on bad primmesh error | UbitUmarov | 1 | -2/+2 |
2012-10-28 | revert last change | UbitUmarov | 1 | -2/+1 |
2012-10-28 | fix ode timing | UbitUmarov | 1 | -1/+2 |
2012-10-28 | minor change | UbitUmarov | 1 | -0/+1 |
2012-10-28 | test limit ode exec time by time not number of loops done | UbitUmarov | 1 | -8/+13 |
2012-10-20 | bug fix | UbitUmarov | 2 | -1/+3 |
2012-10-19 | UbitOde stop doing a copy of the asset data using just the reference to | UbitUmarov | 1 | -2/+3 |
2012-10-16 | fixes | UbitUmarov | 3 | -67/+82 |
2012-10-13 | missing file | UbitUmarov | 1 | -0/+2 |
2012-10-12 | [TEST] disk cache meshs | UbitUmarov | 1 | -2/+2 |
2012-10-12 | commit the right files! | UbitUmarov | 2 | -5737/+4763 |
2012-10-12 | remove some more debug spam on ode | UbitUmarov | 2 | -4766/+5735 |
2012-10-10 | add some quaternion normalizations to keep errors under control | UbitUmarov | 1 | -0/+3 |
2012-10-10 | debug | UbitUmarov | 1 | -0/+6 |
2012-10-09 | fix debug :) | UbitUmarov | 1 | -1/+1 |
2012-10-09 | debug... | UbitUmarov | 1 | -0/+5 |
2012-10-09 | debug... | UbitUmarov | 1 | -2/+5 |
2012-10-09 | avoid crashing so debug is seen | UbitUmarov | 1 | -0/+1 |
2012-10-09 | another debug msg | UbitUmarov | 1 | -0/+22 |
2012-10-09 | force allocation of mesh data on creation ( messy code version ) | UbitUmarov | 2 | -2/+1 |
2012-10-09 | temporary debug code | UbitUmarov | 1 | -0/+19 |