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My fork of OpenSim for IG and MG, called SledjChisl.
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Physics
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UbitOdePlugin
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OdeApi.cs
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Author
Age
Files
Lines
*
removed spurius ref to ode.dll from odeapi
UbitUmarov
2013-05-29
1
-1
/
+1
*
*** DANGER TESTING **** changed prims mesh generation hopefully removing
UbitUmarov
2013-05-29
1
-1
/
+1
*
bug fix, cleanup...
UbitUmarov
2013-01-03
1
-2
/
+13
*
messing around... Let terrain and water have nullphysicsactors, let
UbitUmarov
2012-07-15
1
-3
/
+3
*
Use faster any contact point collision detection for Volumedetect, plus
UbitUmarov
2012-07-12
1
-0
/
+2
*
retry fixing ode getconfiguration()
UbitUmarov
2012-07-09
1
-1
/
+8
*
fix ode getconfiguration
UbitUmarov
2012-07-09
1
-1
/
+1
*
ubitODE + physmanager: - Revised use of ODE collisions categories and bits(fl...
UbitUmarov
2012-04-16
1
-4
/
+4
*
chODE and ubitODE always return prim mass (they where returning object mass o...
UbitUmarov
2012-04-09
1
-4
/
+49
*
update ubitODE to my current working state
UbitUmarov
2012-02-27
1
-1
/
+0
*
test on git
UbitUmarov
2012-02-10
1
-0
/
+1
*
Changes to vehicles code etc. Includes some debug aids to remove later.
UbitUmarov
2012-02-10
1
-14
/
+71
*
UbitODE plugin initial commit
UbitUmarov
2012-02-08
1
-0
/
+1903