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path: root/OpenSim/Region/Physics/UbitOdePlugin/ODECharacter.cs (follow)
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* remove drawstuff from ubitodeUbitUmarov2012-02-111-1/+1
* UbitODE: replace 'taints' by 'changes' for avatars also. This provides better...UbitUmarov2012-02-111-207/+356
* scale avatar push force with avatar densityUbitUmarov2012-02-111-1/+2
* UbitODE plugin initial commitUbitUmarov2012-02-081-0/+1301