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path: root/OpenSim/Region/Physics/UbitMeshing (follow)
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* [TEST] disk cache meshsUbitUmarov2012-10-122-280/+530
* force allocation of mesh data on creation ( messy code version )UbitUmarov2012-10-092-5/+37
* a few changes/fix (?)UbitUmarov2012-10-071-9/+9
* [DANGER UNTESTED] ODE mesh assets. Other plugins will not do meshs/sculptsUbitUmarov2012-10-071-61/+3
* more changes and more non active codeUbitUmarov2012-10-041-4/+6
* more changes. Most code not in useUbitUmarov2012-10-041-13/+65
* introduce a ODEMeshWorker class, should be pure cosmetic changes for nowUbitUmarov2012-10-031-3/+37
* use a bit more complex mesh key identifier, plus a bug fixUbitUmarov2012-08-072-29/+84
* ** DANGER someone should stress test more ** release unused physics meshs, in...UbitUmarov2012-08-062-30/+142
* bug fix: keep sculpt bitmaps border pixels during resolution scaling.UbitUmarov2012-08-053-15/+78
* ubitmeshing: mask out mirror and invert bits on sculpttype convertion.UbitUmarov2012-08-053-449/+12
* Update ubitMesh primMesher with new Dahlia version on core ( reckick gitUbitUmarov2012-07-191-143/+183
* Downgrade an error log message to info because there is nothing we can do ifMelanie2012-04-161-1/+1
* minor cleanUbitUmarov2012-03-211-27/+24
* add convex state to mesh key, so a change is detected.UbitUmarov2012-03-211-1/+1
* let convex be a parameter to createMesh so it can be used. Was forced to add ...UbitUmarov2012-03-211-7/+10
* added convex decomposition hulls support. Hardcoded to use mesh or this. (so...UbitUmarov2012-03-201-18/+146
* WORK in progress!! Now it reads the simple hull shape to use if convex shape ...UbitUmarov2012-03-202-124/+164
* added a new UbitMeshing module so i can mess it...UbitUmarov2012-03-176-0/+4726