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path: root/OpenSim/Region/Physics/UbitMeshing/SculptMap.cs (follow)
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* bug fix: keep sculpt bitmaps border pixels during resolution scaling.UbitUmarov2012-08-051-14/+69
| | | | let this eventually have diferent interpolator last steps on each direction as sl seems to do.
* ubitmeshing: mask out mirror and invert bits on sculpttype convertion.UbitUmarov2012-08-051-11/+3
| | | | Remove some unused
* added a new UbitMeshing module so i can mess it...UbitUmarov2012-03-171-0/+197