Commit message (Collapse) | Author | Age | Files | Lines | ||
---|---|---|---|---|---|---|
... | ||||||
* | New improved POS! With slippery avatars and extra calculations. | Brian McBee | 2007-11-20 | 1 | -0/+10 | |
| | ||||||
* | fixed array range out of bounds exception and reference invalidation under ↵ | Jeff Ames | 2007-11-20 | 1 | -21/+26 | |
| | | | | load in POS | |||||
* | Reverting my POS changes. I need to think this through a bit more. | Brian McBee | 2007-11-20 | 1 | -14/+14 | |
| | ||||||
* | *Huge* structural changes in ODE/OdePrim to get all of the calls in ↵ | Teravus Ovares | 2007-11-20 | 1 | -0/+3 | |
| | | | | | | | threadlocked code. ODEPrim was almost completely re-written. Copy/Space test needed. | |||||
* | POS physics. tweaking stair-climbing which broke with my last change | Brian McBee | 2007-11-20 | 1 | -12/+14 | |
| | ||||||
* | POS physics: removed "stickiness" from avatars so they can slide along ↵ | Brian McBee | 2007-11-20 | 1 | -10/+8 | |
| | | | | surfaces instead of sticking to them. | |||||
* | fixed POS rotation with certain angles | Jeff Ames | 2007-11-19 | 1 | -4/+4 | |
| | ||||||
* | added rotation support to POS | Jeff Ames | 2007-11-19 | 1 | -4/+8 | |
| | ||||||
* | flying in POS should be a bit smoother | Jeff Ames | 2007-11-18 | 1 | -4/+15 | |
| | ||||||
* | cleaned up some mono compiler warnings | Jeff Ames | 2007-11-18 | 1 | -1/+0 | |
| | ||||||
* | improved avatar logic -- walk up low steps now, sorta | dan miller | 2007-11-17 | 1 | -5/+21 | |
| | ||||||
* | minor POS tweak for speed | dan miller | 2007-11-17 | 1 | -5/+4 | |
| | ||||||
* | Out of a fog of alcohol and adenovirus, I present - POS! | dan miller | 2007-11-17 | 1 | -31/+218 | |
| | | | | | | | | | EXTREMELY basic collision detection; walk on prims don't rotate anything do not feed or annoy POS YMMV | |||||
* | added some POS gravity | Jeff Ames | 2007-11-17 | 1 | -22/+17 | |
| | ||||||
* | added dummy POS physics plugin | Jeff Ames | 2007-11-16 | 2 | -0/+359 | |