| Commit message (Expand) | Author | Age | Files | Lines |
* | Merge branch 'master' into careminster | Melanie | 2012-11-15 | 1 | -2/+2 |
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| * | Added AssemblyInfos to every dll in the OpenSim.Region namespace. | Diva Canto | 2012-11-14 | 1 | -1/+1 |
| * | Updated all existing AssemblyVersions's to 0.7.5.*. Many DLLs still don't hav... | Diva Canto | 2012-11-13 | 1 | -1/+1 |
* | | Merge branch 'master' into careminster | Melanie | 2012-11-09 | 1 | -1/+15 |
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| * | ODECharacter overrides TargetVelocity. No change to existing behavior | Dan Lake | 2012-11-08 | 1 | -1/+15 |
* | | Merge branch 'master' into careminster | Melanie | 2012-10-31 | 1 | -1/+7 |
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| * | Log warning if mesh/sculpt asset couldn't be found by ODEPrim.MeshAssetReceiv... | Justin Clark-Casey (justincc) | 2012-10-30 | 1 | -0/+6 |
| * | Add asset != null check to ODEPrim.MeshAssetReceived instead of throwing exce... | Justin Clark-Casey (justincc) | 2012-10-30 | 1 | -1/+1 |
* | | Merge branch 'master' into careminster | Melanie | 2012-10-30 | 1 | -3/+2 |
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| * | Make MeshAssetReceived private. | Justin Clark-Casey (justincc) | 2012-10-30 | 1 | -1/+1 |
| * | correct ODEPrim.MeshAssetReveived -> MeshAssetReceived | Justin Clark-Casey (justincc) | 2012-10-30 | 1 | -3/+2 |
* | | Merge branch 'avination' into careminster | Melanie | 2012-10-28 | 1 | -7/+13 |
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| * | | [UNTESTED] core Ode: let broken mesh physical prims collide with land as | UbitUmarov | 2012-10-19 | 1 | -6/+11 |
| * | | [UNTESTED] core Ode: stop trying to load a broken asset. Make broken | UbitUmarov | 2012-10-19 | 1 | -21/+97 |
* | | | Merge branch 'master' into careminster | Melanie | 2012-10-23 | 1 | -12/+14 |
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| * | | minor: remove unnecessary bit of method doc from OdePrim.BadMeshAssetCollideB... | Justin Clark-Casey (justincc) | 2012-10-20 | 1 | -3/+0 |
| * | | Fix minor issues from commit 28483150 | Justin Clark-Casey (justincc) | 2012-10-20 | 1 | -12/+17 |
* | | | Merge branch 'master' into careminster | Melanie | 2012-10-19 | 1 | -6/+11 |
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| * | | [UNTESTED] core Ode: let broken mesh physical prims collide with land as | UbitUmarov | 2012-10-19 | 1 | -6/+11 |
* | | | Merge branch 'master' into careminster | Melanie | 2012-10-19 | 1 | -21/+97 |
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| * | | [UNTESTED] core Ode: stop trying to load a broken asset. Make broken | UbitUmarov | 2012-10-19 | 1 | -21/+97 |
| * | | i update core ode plugin and make it load is meshs (i hope) | UbitUmarov | 2012-10-18 | 2 | -2/+51 |
* | | | Merge branch 'avination' into careminster | Melanie | 2012-10-18 | 3 | -13/+55 |
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| * | | i update core ode plugin and make it load is meshs (i hope) | UbitUmarov | 2012-10-07 | 3 | -24/+118 |
* | | | Merge branch 'master' into careminster | Melanie | 2012-10-12 | 2 | -3/+16 |
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| * | | av_av_collisions_off = false OdePhysics Settings in OpenSimDefaults.ini - No... | teravus | 2012-10-09 | 1 | -2/+9 |
| * | | Add config option to plant avatar where they are reducing avatar avatar 'push... | teravus | 2012-10-09 | 2 | -3/+9 |
* | | | Merge branch 'master' into careminster | Melanie | 2012-10-04 | 2 | -8/+46 |
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| * | | Soliciting for comments on smoothness of physics objects for this build. | teravus | 2012-10-03 | 2 | -8/+46 |
* | | | Merge branch 'master' into careminster | Melanie | 2012-10-03 | 1 | -5/+19 |
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| * | I propose that 0.5m/step change for linear velocity is too big of a change to... | teravus | 2012-10-03 | 1 | -1/+15 |
| * | Minor Modification, switch /2 to 0.5f in ODEPrim.Velocity | teravus | 2012-10-02 | 1 | -4/+4 |
* | | Merge branch 'master' into careminster | Melanie | 2012-07-28 | 1 | -4/+11 |
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| * | Remove the LandGeom checks in OdeScene - these are pointless since LandGeom i... | Justin Clark-Casey (justincc) | 2012-07-27 | 1 | -4/+2 |
| * | Add check so Ode does not try to simulate after it has been Dispose()'ed. Fix... | Robert Adams | 2012-07-26 | 1 | -0/+9 |
* | | Merge branch 'master' into careminster | Melanie | 2012-06-29 | 2 | -16/+16 |
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| * | Move update of the final optional ODE total frame stat inside the OdeLock rat... | Justin Clark-Casey (justincc) | 2012-06-29 | 1 | -3/+3 |
| * | refactor: rename _collisionEventPrim to m_collisionEventActors and _collision... | Justin Clark-Casey (justincc) | 2012-06-29 | 1 | -12/+12 |
| * | Fix a regression where we stopped removing avatars from collision event repor... | Justin Clark-Casey (justincc) | 2012-06-29 | 1 | -1/+1 |
* | | Merge branch 'master' into careminster | Melanie | 2012-06-02 | 1 | -60/+256 |
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| * | Add optional total avatars, total prims and active prims stats to ODE plugin. | Justin Clark-Casey (justincc) | 2012-06-01 | 1 | -0/+21 |
| * | If OdeScene.Near() returns no collision contacts, then exit as early as possi... | Justin Clark-Casey (justincc) | 2012-06-01 | 1 | -0/+4 |
| * | Add optional stat for the other collision time per frame not spent in ODE nat... | Justin Clark-Casey (justincc) | 2012-06-01 | 1 | -1/+16 |
| * | Add avatar forces calculation, prim force and raycasting per frame millisecon... | Justin Clark-Casey (justincc) | 2012-06-01 | 1 | -7/+46 |
| * | Collection optional avatar and prim taint frame millisecond times | Justin Clark-Casey (justincc) | 2012-06-01 | 1 | -7/+36 |
| * | Remove recent optional native collision frame milliseconds stat | Justin Clark-Casey (justincc) | 2012-06-01 | 1 | -13/+1 |
| * | Add optional stat that records milliseconds spent notifying collision listene... | Justin Clark-Casey (justincc) | 2012-06-01 | 1 | -0/+14 |
| * | Add avatar and prim update milliseconds per frame optional stats | Justin Clark-Casey (justincc) | 2012-06-01 | 1 | -7/+31 |
| * | Add option native step frame ms stat | Justin Clark-Casey (justincc) | 2012-06-01 | 1 | -9/+21 |
| * | Add total ODE frame time optional stat, as a sanity check on the main scene p... | Justin Clark-Casey (justincc) | 2012-06-01 | 1 | -7/+21 |