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My fork of OpenSim for IG and MG, called SledjChisl.
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OdePlugin
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Age
Files
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*
ODE fix: avatar/avatar collision enabled. Needs client update fix to be seen...
dan miller
2007-09-09
1
-0
/
+4
*
ODE bugfix: multiple avatars now supported properly
dan miller
2007-09-01
1
-1
/
+1
*
once more, without the debug statements (ODE multi-region fixes, various debu...
dan miller
2007-09-01
1
-1
/
+0
*
umm, nevermind all that -- this is the real ODE region fix. I'll get subvers...
dan miller
2007-09-01
1
-22
/
+33
*
danx0r (first checkin!) fixes OdePlugin.cs RemovePrim() lock bug
dan miller
2007-08-30
1
-4
/
+7
*
Applied danx0r's ODE patch [mantis number 340].
MW
2007-08-28
1
-86
/
+102
*
Corrected the namespace in OpenSim.Region.Physics.Manager, so now namespace s...
MW
2007-08-28
1
-1
/
+1
*
Danxors patch for >30prims with ODE
Tedd Hansen
2007-08-26
1
-8
/
+4
*
Added RemovePrim method to the physics plugins interface.
MW
2007-08-23
1
-1
/
+10
*
Implemented Resize Method in OdePrim.
MW
2007-08-23
1
-3
/
+7
*
Added danx0r's physics patch, although for now have disabled the lines in Sce...
MW
2007-08-23
1
-2
/
+36
*
More prep work for adding prims to ODE physics
Brian McBee
2007-08-19
1
-31
/
+44
*
starting to add bits and pieces to physics prims that we will eventually need...
Brian McBee
2007-08-18
1
-7
/
+28
*
Applied danx0r 's ODE patch [mantis issue 263]
MW
2007-08-11
1
-20
/
+21
*
changed to native line ending encoding
Sean Dague
2007-07-16
2
-513
/
+513
*
* By popular demand, all generated build files are now deleted. Somebody shou...
lbsa71
2007-07-08
2
-140
/
+0
*
A bit more work on Building tools/support.
MW
2007-07-04
1
-2
/
+2
*
* Optimized usings (the 'LL ate my scripts' commit)
lbsa71
2007-07-03
2
-10
/
+9
*
Imported the scripting changes, so now should be up to date with sugilite.
MW
2007-06-28
1
-0
/
+43
*
*Updated prebuild.xml and ran prebuild again
mingchen
2007-06-27
1
-12
/
+0
*
Some work on restructuring the namespaces / project names. Note this doesn't ...
MW
2007-06-27
4
-0
/
+623