Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Typo fixes | Melanie | 2010-09-26 | 1 | -1/+1 |
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* | Merge Master | Melanie | 2010-09-26 | 1 | -1/+5 |
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* | Experimental change of PhysicsVector to Vector3. Untested | John Hurliman | 2009-10-26 | 1 | -2/+2 |
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* | This is the second part of the 'not crash on regionsize changes'. This ↵ | Teravus Ovares (Dan Olivares) | 2009-08-07 | 1 | -1/+1 |
| | | | | lets you configure region sizes to be smaller without crashing the region. I remind you that regions are still square, must be a multiple of 4, and the Linden client doesn't like anything other then 256. If you set it bigger or smaller, the terrain doesn't load in the client, the map has issues, and god forbid you connect it to a grid that expects 256m regions. | ||||
* | * Remove hard coded 256 limitations from various places. There's no more ↵ | Teravus Ovares (Dan Olivares) | 2009-08-07 | 1 | -2/+2 |
| | | | | 256m limitation within the OpenSimulator framework, however, the LLClient ClientView does not support regions larger then 256 meters so, if you try and make your region larger by setting Constants.RegionSize = 512; in OpenSim.Framework.Constants.cs, the terrain will not display on clients using the LLUDP protocol | ||||
* | * Pried apart the ODE tests. This fixes mantis #3212 | lbsa71 | 2009-06-02 | 1 | -0/+122 |