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My fork of OpenSim for IG and MG, called SledjChisl.
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Physics
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OdePlugin
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ODEPrim.cs
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Author
Age
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...
*
* Implemented grab and throw in ODE. It's a little strong still so toss gent...
Teravus Ovares
2008-01-29
1
-0
/
+11
*
* When Scene loads, added a platform string print out for testing purposes. ...
Teravus Ovares
2008-01-23
1
-1
/
+1
*
Giving Mantis 393 a shot (not enough info to really know for sure though).
Teravus Ovares
2008-01-22
1
-2
/
+18
*
* Announcing the alternative prim early adoption program.. Adding regular ...
Teravus Ovares
2008-01-19
1
-3
/
+88
*
* Added llApplyImpulse in the global frame. The object must be physical befo...
Teravus Ovares
2008-01-17
1
-0
/
+31
*
* First pass at collidable linksets
Teravus Ovares
2008-01-14
1
-1
/
+3
*
* Optimized usings
lbsa71
2007-12-27
1
-97
/
+78
*
* This update includes a wide range of changes to the ODEPlugin for avatar mo...
Teravus Ovares
2007-12-26
1
-8
/
+0
*
* ODE: now using the 10.00000638 density value on prim.
Teravus Ovares
2007-12-24
1
-12
/
+30
*
* Re-did the mass calculations in ODE for Prim
Teravus Ovares
2007-12-19
1
-6
/
+118
*
added copyright notices
Jeff Ames
2007-12-11
1
-0
/
+28
*
keeping opensim safe for children -- made some namespace references less expl...
Jeff Ames
2007-12-04
1
-19
/
+3
*
set svn:eol-style
Jeff Ames
2007-12-04
1
-686
/
+686
*
* Split out the ODEPlugin Nested classes.
Teravus Ovares
2007-12-04
1
-0
/
+686
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