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path: root/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs (unfollow)
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2011-11-04Add comment for experimental effect of removing the Thread.Sleep(20) in ODEPr...Justin Clark-Casey (justincc)1-1/+1
2011-11-04Stop llPushObject() from causing problems by adding force via a taint rather ...Justin Clark-Casey (justincc)1-2/+25
2011-10-29Add taint target velocity for ODECharacters as is already done for ODECharact...Justin Clark-Casey (justincc)1-7/+12
2011-10-29tidy up OdeCharacter so that we just use OpenMetaverse.Vector3 assignment dir...Justin Clark-Casey (justincc)1-51/+39
2011-10-29Move position set from taint to logically better position at top of ODECharac...Justin Clark-Casey (justincc)1-12/+12
2011-10-29Stop setting _position as well as m_taint_position in ODECharacter.PositionJustin Clark-Casey (justincc)1-4/+1
2011-10-25Clear OdeCharacter CollisionEventUpdate when we subscribe or unsubscribe from...Justin Clark-Casey (justincc)1-0/+2
2011-10-25Remove unused fields from CollisionEventUpdateJustin Clark-Casey (justincc)1-1/+1
2011-10-25For ScenePresence collision events, instead of creating a new CollisionEvents...Justin Clark-Casey (justincc)1-5/+3
2011-10-20For now, stop passing timeStep into methods where it's not actually used.Justin Clark-Casey (justincc)1-3/+2
2011-10-18Remove the unused CollisionLocker from ODEJustin Clark-Casey (justincc)1-1/+4
2011-10-15reduce access to ODECharacter methods to make code analysis easier. Eliminat...Justin Clark-Casey (justincc)1-53/+35
2011-10-13More method doc and formatting changes. Makes DestroyOdeStructures() privateJustin Clark-Casey (justincc)1-6/+10
2011-10-13refactor: move 3x copy/pasted ode structure removal code in ODECharacter into...Justin Clark-Casey (justincc)1-90/+57
2011-09-16Stop the avatar stalling on its first boarder cross when using the ODE pluginJustin Clark-Casey (justincc)1-6/+13
2011-08-11If SP.MoveToTarget has been called with a force walk, begin by landing the av...Justin Clark-Casey (justincc)1-1/+5
2011-08-10Add a OS_NPC_LAND_AT_TARGET option to osMoveToTarget()Justin Clark-Casey (justincc)1-0/+2
2011-07-30minor: remove mono compiler warnings, some code spacing adjustmentsJustin Clark-Casey (justincc)1-1/+4
2011-07-30minor: Add method doc to collision subscription methods. Change method case ...Justin Clark-Casey (justincc)1-2/+5
2010-12-24This fixes mantis #5198 and related. Physics is not my expertise, so I'm not ...Diva Canto1-0/+5
2010-02-14Revolution is on the roll again! :)Revolution1-0/+5
2009-12-22Glue code for a couple of new LSL function implementationsMelanie1-0/+9
2009-12-05* Fixes mantis 4416. Animator is dereferenced on logoutTeravus Ovares (Dan Olivares)1-1/+4
2009-10-29* Log progress messages when loading OAR files with a lot of assetsJohn Hurliman1-2/+2
2009-10-26Experimental change of PhysicsVector to Vector3. UntestedJohn Hurliman1-61/+52
2009-10-20* Removing ODEPrim and ODECharacter GetHashCode() overrides since they were b...John Hurliman1-5/+0
2009-10-18A bit of instrumentation to figure out what's going on with physics actors.Diva Canto1-1/+8
2009-10-16* One more tweak to inform the user that they may not be able to move until r...Teravus Ovares (Dan Olivares)1-1/+1
2009-10-16* After seeing it repeat over and over again.. again, We won't inform the s...Teravus Ovares (Dan Olivares)1-1/+1
2009-10-16* One more attempt at the NullRef In The OdePlugin. This might fix it, but ...Teravus Ovares (Dan Olivares)1-1/+1
2009-10-16* Added a message for when the null reference exception occurs to make debugg...Teravus Ovares (Dan Olivares)1-3/+4
2009-10-16* A hacky attempt at resolving mantis #4260. I think ODE was unable to allo...Teravus Ovares (Dan Olivares)1-2/+22
2009-10-10* comment out the velocity test, using updates every 500 ms as set in ScenePr...Teravus Ovares (Dan Olivares)1-0/+3
2009-10-10* Make ODECharacter respect the scene's requested collision update timeTeravus Ovares (Dan Olivares)1-2/+13
2009-09-18Alternate algorithm for fixing avatar capsule tilt (Mantis #2905)nlin1-60/+72
2009-09-02Thank you, dslake, for a set of patches to improve OpenSim startupMelanie1-0/+5
2009-08-26Formatting cleanup, minor refactoring.Jeff Ames1-4/+0
2009-08-18* Some Physics Scene Changes to prepare for larger regionsTeravus Ovares (Dan Olivares)1-3/+3
2009-08-07This is the second part of the 'not crash on regionsize changes'. This le...Teravus Ovares (Dan Olivares)1-1/+1
2009-08-07* Remove hard coded 256 limitations from various places. There's no more 2...Teravus Ovares (Dan Olivares)1-2/+2
2009-07-16Revert the nonessential part of r10033 to restore sanity to trampolinesMelanie Thielker1-4/+6
2009-07-16* Tweaking collision reporting a little more in ScenePresence to not check if...Teravus Ovares1-2/+2
2009-07-15Fix for avatar falling through terrain when av_capsule_tilted=false, Mantis #...nlin1-8/+78
2009-07-14Thank you, Twitch, for a patch to restore mayhem and murder to OpenSimMelanie Thielker1-6/+6
2009-07-08Experimental fix for tilted avatar capsule, Mantis #2905nlin1-7/+26
2009-06-25- fixes a "collection out of sync" exception in the ODE physicsDr Scofield1-3/+9
2009-06-10Formatting cleanup.Jeff Ames1-2/+2
2009-06-01Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE...Jeff Ames1-1/+1
2009-04-19* Rudimentary angular motor implementation for the LSL Vehicle APITeravus Ovares1-1/+5
2009-04-14* Commit a variety of fixes to bugs discovered while trying to fix the NaN si...Teravus Ovares1-11/+100