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* * Fixed directory not found when saving Mesh previews (my bad, I was testing)Teravus Ovares2008-05-131-1/+1
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* * Committing meshmerizer patch from Dahlia. Thanks Dahlia!Teravus Ovares2008-05-131-185/+269
| | | | | | | * 0001241: physics cylinder proxy distorted and square hollow misaligned (patch attached) * The included patch corrects the outer shell of the meshmerizer proxy for the cylinder prim to eliminate spurious vertices and shape distortion, and corrects the orientation of the square hollow. * The size and orientation of the square hollow for the prism prim has been corrected also.
* * Valid Sculpted prim now collide properly.Teravus Ovares2008-05-092-67/+187
| | | | | | | * The first time you set the sculpted texture of a prim you might have to futz with it to get it to generate a sculpted physics proxy * Note that there are already issues in Trunk, (such as the prim scaling issue and prim jumping issue. Essentially editing is difficult right now) * This just adds to the experimental nature of trunk. :D
* * Applying Dahlia's Triangular hole in a cube peg patch. Fixes the hollow ↵Teravus Ovares2008-05-091-3/+21
| | | | | | | orientation in a cube in the meshmerizer. Thanks Dahlia! * See mantis 0001203 for more details!
* * Wrote a method to get the OpenJpeg data of a sculpt texture asset and save ↵Teravus Ovares2008-05-091-0/+231
| | | | | | | it to the prim shape. * Added some stuff around sculpted prim meshes.. but it's just there so the project compiles now.
* * Optimised using statements and namespace references across entire project ↵Adam Frisby2008-04-212-2/+0
| | | | (this took a while to run).
* * Adds twist support for Cubes, Cylinders, and Prisms in the MeshmerizerTeravus Ovares2008-04-103-10/+361
| | | | | * A tweak of the SimStatsReporter so it would report the prim capacity to be 45000.
* * Added stretchable ellipsoid support with configurable LOD. It's actually ↵Teravus Ovares2008-04-082-60/+168
| | | | | | | | a split facet icosahedral geodesic sphere that's scaled. * In other words, you can stretch spheres into oblong shapes now and watch them roll around like a football would. * Still can't cut, twist or profile cut spheres yet.
* * Adds poor support for ellipsis in the Meshmerizer. This will get better.. ↵Teravus Ovares2008-04-081-1/+110
| | | | notice the huge nasty facets! Regular spheres still work as they did.
* * Updated ODE.NET bindings to the ODE library.Teravus Ovares2008-04-071-11/+15
| | | | | * Fixed some Tapers with Cylinders in the Meshmerizer
* Comment out unused private methods.Jeff Ames2008-03-252-34/+36
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* Formatting cleanup.Jeff Ames2008-03-186-161/+154
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* * Killed 4 more warnings (at 16 now)Teravus Ovares2008-03-061-0/+2
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* Minor cleanup.Jeff Ames2008-02-203-24/+10
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* * Adds limited support for each hollow type for the supported prim., Cube ↵Teravus Ovares2008-02-191-124/+192
| | | | | | | with a triangle hollow, Cube with a cylinder hollow, cylinder with a triangle hollow, etc. * More work needs to be done here as several of the profileshape/hollow combinations are rotationally offset from where they render in the client.
* *rawfile fix.Teravus Ovares2008-02-191-1/+1
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* * This patch adds Prism support to the Meshmerizer. Prism is one of the ↵Teravus Ovares2008-02-191-1/+208
| | | | object types in the drop down on the object tab. Positive tapers are slightly incorrect(prim sinks into ground a tiny bit). Everything else that's supported works as expected. Hollow, cut, negative tapers, top shear.
* * ODE - This fixes a few things and breaks a few more.Teravus Ovares2008-02-141-1/+1
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* Clean up logging calls using String.Format explicitlyJeff Ames2008-02-102-7/+7
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* * Adds Top Shear support to the Meshmerizer for the Cube prim and the ↵Teravus Ovares2008-02-092-2/+79
| | | | Cylinder prim.
* * Added Taper support to the Meshmerizer for Cube and Cylinder.Teravus Ovares2008-02-083-14/+83
| | | | | | * Removed the hull verbosity
* * Finished Cylinder in the Meshmerizer. Hollow and Path cut work for it now. ↵Teravus Ovares2008-02-081-42/+44
| | | | Enjoy the new physics-friendly prim type.
* * Removed a statement that crashes the Meshmerizer if you don't have a ↵Teravus Ovares2008-02-081-1/+1
| | | | specific /dev/ folder
* * Okay, fixed the path cut offset, however the inner wall isn't properly ↵Teravus Ovares2008-02-081-2/+2
| | | | 'cut' from the hull, so slightly better support, but still limited.
* * This update adds limited support for Cylinder meshed prim in the ↵Teravus Ovares2008-02-081-1/+297
| | | | Meshmerizer plugin. (Limited because path cut is wrongly offset and while Hollowing works, you can walk through the inside wall.)
* Converted logging to use log4net.Jeff Ames2008-02-052-11/+13
| | | | | | Changed LogBase to ConsoleBase, which handles console I/O. This is mostly an in-place conversion, so lots of refactoring can still be done.
* * Mother of all commits:Adam Frisby2008-01-151-1/+1
| | | | | | | * Cleaned up copyright notices in AssemblyInfo.cs's * Added Copyright headers to a bunch of files missing them * Replaced several common string instances with a static constant to prevent reallocation of the same strings thousands of times. "" -> String.Empty is the first such candidate.
* * Optimized usingslbsa712007-12-276-165/+151
| | | | | | | * shortened references * Removed redundant 'this' * Normalized EOF
* added copyright noticesJeff Ames2007-12-114-0/+112
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* set svn:eol-styleJeff Ames2007-11-116-1554/+1554
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* * Moves the Meshmerizer to a separate pluginTeravus Ovares2007-11-106-0/+1556
* Experimental. Linux Prebuild needs testing. * One more update after this to remove the ODEMeshing directory....