Commit message (Collapse) | Author | Age | Files | Lines | ||
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* | * Wrote a method to get the OpenJpeg data of a sculpt texture asset and save ↵ | Teravus Ovares | 2008-05-09 | 1 | -0/+231 | |
| | | | | | | | it to the prim shape. * Added some stuff around sculpted prim meshes.. but it's just there so the project compiles now. | |||||
* | * Optimised using statements and namespace references across entire project ↵ | Adam Frisby | 2008-04-21 | 2 | -2/+0 | |
| | | | | (this took a while to run). | |||||
* | * Adds twist support for Cubes, Cylinders, and Prisms in the Meshmerizer | Teravus Ovares | 2008-04-10 | 3 | -10/+361 | |
| | | | | | * A tweak of the SimStatsReporter so it would report the prim capacity to be 45000. | |||||
* | * Added stretchable ellipsoid support with configurable LOD. It's actually ↵ | Teravus Ovares | 2008-04-08 | 2 | -60/+168 | |
| | | | | | | | | a split facet icosahedral geodesic sphere that's scaled. * In other words, you can stretch spheres into oblong shapes now and watch them roll around like a football would. * Still can't cut, twist or profile cut spheres yet. | |||||
* | * Adds poor support for ellipsis in the Meshmerizer. This will get better.. ↵ | Teravus Ovares | 2008-04-08 | 1 | -1/+110 | |
| | | | | notice the huge nasty facets! Regular spheres still work as they did. | |||||
* | * Updated ODE.NET bindings to the ODE library. | Teravus Ovares | 2008-04-07 | 1 | -11/+15 | |
| | | | | | * Fixed some Tapers with Cylinders in the Meshmerizer | |||||
* | Comment out unused private methods. | Jeff Ames | 2008-03-25 | 2 | -34/+36 | |
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* | Formatting cleanup. | Jeff Ames | 2008-03-18 | 6 | -161/+154 | |
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* | * Killed 4 more warnings (at 16 now) | Teravus Ovares | 2008-03-06 | 1 | -0/+2 | |
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* | Minor cleanup. | Jeff Ames | 2008-02-20 | 3 | -24/+10 | |
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* | * Adds limited support for each hollow type for the supported prim., Cube ↵ | Teravus Ovares | 2008-02-19 | 1 | -124/+192 | |
| | | | | | | | with a triangle hollow, Cube with a cylinder hollow, cylinder with a triangle hollow, etc. * More work needs to be done here as several of the profileshape/hollow combinations are rotationally offset from where they render in the client. | |||||
* | *rawfile fix. | Teravus Ovares | 2008-02-19 | 1 | -1/+1 | |
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* | * This patch adds Prism support to the Meshmerizer. Prism is one of the ↵ | Teravus Ovares | 2008-02-19 | 1 | -1/+208 | |
| | | | | object types in the drop down on the object tab. Positive tapers are slightly incorrect(prim sinks into ground a tiny bit). Everything else that's supported works as expected. Hollow, cut, negative tapers, top shear. | |||||
* | * ODE - This fixes a few things and breaks a few more. | Teravus Ovares | 2008-02-14 | 1 | -1/+1 | |
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* | Clean up logging calls using String.Format explicitly | Jeff Ames | 2008-02-10 | 2 | -7/+7 | |
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* | * Adds Top Shear support to the Meshmerizer for the Cube prim and the ↵ | Teravus Ovares | 2008-02-09 | 2 | -2/+79 | |
| | | | | Cylinder prim. | |||||
* | * Added Taper support to the Meshmerizer for Cube and Cylinder. | Teravus Ovares | 2008-02-08 | 3 | -14/+83 | |
| | | | | | | * Removed the hull verbosity | |||||
* | * Finished Cylinder in the Meshmerizer. Hollow and Path cut work for it now. ↵ | Teravus Ovares | 2008-02-08 | 1 | -42/+44 | |
| | | | | Enjoy the new physics-friendly prim type. | |||||
* | * Removed a statement that crashes the Meshmerizer if you don't have a ↵ | Teravus Ovares | 2008-02-08 | 1 | -1/+1 | |
| | | | | specific /dev/ folder | |||||
* | * Okay, fixed the path cut offset, however the inner wall isn't properly ↵ | Teravus Ovares | 2008-02-08 | 1 | -2/+2 | |
| | | | | 'cut' from the hull, so slightly better support, but still limited. | |||||
* | * This update adds limited support for Cylinder meshed prim in the ↵ | Teravus Ovares | 2008-02-08 | 1 | -1/+297 | |
| | | | | Meshmerizer plugin. (Limited because path cut is wrongly offset and while Hollowing works, you can walk through the inside wall.) | |||||
* | Converted logging to use log4net. | Jeff Ames | 2008-02-05 | 2 | -11/+13 | |
| | | | | | | Changed LogBase to ConsoleBase, which handles console I/O. This is mostly an in-place conversion, so lots of refactoring can still be done. | |||||
* | * Mother of all commits: | Adam Frisby | 2008-01-15 | 1 | -1/+1 | |
| | | | | | | | * Cleaned up copyright notices in AssemblyInfo.cs's * Added Copyright headers to a bunch of files missing them * Replaced several common string instances with a static constant to prevent reallocation of the same strings thousands of times. "" -> String.Empty is the first such candidate. | |||||
* | * Optimized usings | lbsa71 | 2007-12-27 | 6 | -165/+151 | |
| | | | | | | | * shortened references * Removed redundant 'this' * Normalized EOF | |||||
* | added copyright notices | Jeff Ames | 2007-12-11 | 4 | -0/+112 | |
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* | set svn:eol-style | Jeff Ames | 2007-11-11 | 6 | -1554/+1554 | |
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* | * Moves the Meshmerizer to a separate plugin | Teravus Ovares | 2007-11-10 | 6 | -0/+1556 | |
* Experimental. Linux Prebuild needs testing. * One more update after this to remove the ODEMeshing directory.... |