Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Update svn properties. Formatting cleanup. | Jeff Ames | 2008-05-30 | 2 | -25/+10 |
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* | * Fixes a few taper/top-sheer situations that were previously having issues. | Teravus Ovares | 2008-05-29 | 1 | -2/+2 |
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* | * Applying Dahlia's interim path curve patch. it adds initial support for ↵ | Teravus Ovares | 2008-05-29 | 3 | -47/+650 |
| | | | | | | | | | some tori/ring parameters. Thanks Dahlia! * Some situations do not match the client's render of the tori, we know and are working on it. This is an initial support patch, so expect it to not be exact. * Some tapers are acting slightly odd. Will fix. | ||||
* | * Yet another way to optimize the sculpt mesh generator | Teravus Ovares | 2008-05-25 | 1 | -25/+25 |
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* | * kill a potentially large float array. | Teravus Ovares | 2008-05-25 | 1 | -1/+1 |
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* | * Releases Pinned vertex/index list in ODE on next mesh request. | Teravus Ovares | 2008-05-25 | 1 | -3/+11 |
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* | * Prevent an error from stopping startup when decoding the sculpt mesh j2k ↵ | Teravus Ovares | 2008-05-22 | 1 | -2/+12 |
| | | | | fails. | ||||
* | * This finishes the ODE options section of the OpenSim.ini.example. I've ↵ | Teravus Ovares | 2008-05-16 | 2 | -5/+13 |
| | | | | | | | | added 44 configurable options! * This includes if you want to mesh sculpties and the Level of detail on the sculptie meshing for non physical and a separate LOD on physical sculpties. * The options range from gravity.. to avatar movement speed, to friction management.. to object density.. to update throttling. | ||||
* | Formatting cleanup. | Jeff Ames | 2008-05-16 | 3 | -40/+40 |
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* | More formatting cleanup. | Jeff Ames | 2008-05-14 | 1 | -2/+4 |
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* | Formatting cleanup. | Jeff Ames | 2008-05-14 | 1 | -1/+1 |
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* | * Fixed directory not found when saving Mesh previews (my bad, I was testing) | Teravus Ovares | 2008-05-13 | 1 | -1/+1 |
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* | * Committing meshmerizer patch from Dahlia. Thanks Dahlia! | Teravus Ovares | 2008-05-13 | 1 | -185/+269 |
| | | | | | | | * 0001241: physics cylinder proxy distorted and square hollow misaligned (patch attached) * The included patch corrects the outer shell of the meshmerizer proxy for the cylinder prim to eliminate spurious vertices and shape distortion, and corrects the orientation of the square hollow. * The size and orientation of the square hollow for the prism prim has been corrected also. | ||||
* | * Valid Sculpted prim now collide properly. | Teravus Ovares | 2008-05-09 | 2 | -67/+187 |
| | | | | | | | * The first time you set the sculpted texture of a prim you might have to futz with it to get it to generate a sculpted physics proxy * Note that there are already issues in Trunk, (such as the prim scaling issue and prim jumping issue. Essentially editing is difficult right now) * This just adds to the experimental nature of trunk. :D | ||||
* | * Applying Dahlia's Triangular hole in a cube peg patch. Fixes the hollow ↵ | Teravus Ovares | 2008-05-09 | 1 | -3/+21 |
| | | | | | | | orientation in a cube in the meshmerizer. Thanks Dahlia! * See mantis 0001203 for more details! | ||||
* | * Wrote a method to get the OpenJpeg data of a sculpt texture asset and save ↵ | Teravus Ovares | 2008-05-09 | 1 | -0/+231 |
| | | | | | | | it to the prim shape. * Added some stuff around sculpted prim meshes.. but it's just there so the project compiles now. | ||||
* | * Optimised using statements and namespace references across entire project ↵ | Adam Frisby | 2008-04-21 | 2 | -2/+0 |
| | | | | (this took a while to run). | ||||
* | * Adds twist support for Cubes, Cylinders, and Prisms in the Meshmerizer | Teravus Ovares | 2008-04-10 | 3 | -10/+361 |
| | | | | | * A tweak of the SimStatsReporter so it would report the prim capacity to be 45000. | ||||
* | * Added stretchable ellipsoid support with configurable LOD. It's actually ↵ | Teravus Ovares | 2008-04-08 | 2 | -60/+168 |
| | | | | | | | | a split facet icosahedral geodesic sphere that's scaled. * In other words, you can stretch spheres into oblong shapes now and watch them roll around like a football would. * Still can't cut, twist or profile cut spheres yet. | ||||
* | * Adds poor support for ellipsis in the Meshmerizer. This will get better.. ↵ | Teravus Ovares | 2008-04-08 | 1 | -1/+110 |
| | | | | notice the huge nasty facets! Regular spheres still work as they did. | ||||
* | * Updated ODE.NET bindings to the ODE library. | Teravus Ovares | 2008-04-07 | 1 | -11/+15 |
| | | | | | * Fixed some Tapers with Cylinders in the Meshmerizer | ||||
* | Comment out unused private methods. | Jeff Ames | 2008-03-25 | 2 | -34/+36 |
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* | Formatting cleanup. | Jeff Ames | 2008-03-18 | 6 | -161/+154 |
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* | * Killed 4 more warnings (at 16 now) | Teravus Ovares | 2008-03-06 | 1 | -0/+2 |
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* | Minor cleanup. | Jeff Ames | 2008-02-20 | 3 | -24/+10 |
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* | * Adds limited support for each hollow type for the supported prim., Cube ↵ | Teravus Ovares | 2008-02-19 | 1 | -124/+192 |
| | | | | | | | with a triangle hollow, Cube with a cylinder hollow, cylinder with a triangle hollow, etc. * More work needs to be done here as several of the profileshape/hollow combinations are rotationally offset from where they render in the client. | ||||
* | *rawfile fix. | Teravus Ovares | 2008-02-19 | 1 | -1/+1 |
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* | * This patch adds Prism support to the Meshmerizer. Prism is one of the ↵ | Teravus Ovares | 2008-02-19 | 1 | -1/+208 |
| | | | | object types in the drop down on the object tab. Positive tapers are slightly incorrect(prim sinks into ground a tiny bit). Everything else that's supported works as expected. Hollow, cut, negative tapers, top shear. | ||||
* | * ODE - This fixes a few things and breaks a few more. | Teravus Ovares | 2008-02-14 | 1 | -1/+1 |
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* | Clean up logging calls using String.Format explicitly | Jeff Ames | 2008-02-10 | 2 | -7/+7 |
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* | * Adds Top Shear support to the Meshmerizer for the Cube prim and the ↵ | Teravus Ovares | 2008-02-09 | 2 | -2/+79 |
| | | | | Cylinder prim. | ||||
* | * Added Taper support to the Meshmerizer for Cube and Cylinder. | Teravus Ovares | 2008-02-08 | 3 | -14/+83 |
| | | | | | | * Removed the hull verbosity | ||||
* | * Finished Cylinder in the Meshmerizer. Hollow and Path cut work for it now. ↵ | Teravus Ovares | 2008-02-08 | 1 | -42/+44 |
| | | | | Enjoy the new physics-friendly prim type. | ||||
* | * Removed a statement that crashes the Meshmerizer if you don't have a ↵ | Teravus Ovares | 2008-02-08 | 1 | -1/+1 |
| | | | | specific /dev/ folder | ||||
* | * Okay, fixed the path cut offset, however the inner wall isn't properly ↵ | Teravus Ovares | 2008-02-08 | 1 | -2/+2 |
| | | | | 'cut' from the hull, so slightly better support, but still limited. | ||||
* | * This update adds limited support for Cylinder meshed prim in the ↵ | Teravus Ovares | 2008-02-08 | 1 | -1/+297 |
| | | | | Meshmerizer plugin. (Limited because path cut is wrongly offset and while Hollowing works, you can walk through the inside wall.) | ||||
* | Converted logging to use log4net. | Jeff Ames | 2008-02-05 | 2 | -11/+13 |
| | | | | | | Changed LogBase to ConsoleBase, which handles console I/O. This is mostly an in-place conversion, so lots of refactoring can still be done. | ||||
* | * Mother of all commits: | Adam Frisby | 2008-01-15 | 1 | -1/+1 |
| | | | | | | | * Cleaned up copyright notices in AssemblyInfo.cs's * Added Copyright headers to a bunch of files missing them * Replaced several common string instances with a static constant to prevent reallocation of the same strings thousands of times. "" -> String.Empty is the first such candidate. | ||||
* | * Optimized usings | lbsa71 | 2007-12-27 | 6 | -165/+151 |
| | | | | | | | * shortened references * Removed redundant 'this' * Normalized EOF | ||||
* | added copyright notices | Jeff Ames | 2007-12-11 | 4 | -0/+112 |
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* | set svn:eol-style | Jeff Ames | 2007-11-11 | 6 | -1554/+1554 |
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* | * Moves the Meshmerizer to a separate plugin | Teravus Ovares | 2007-11-10 | 6 | -0/+1556 |
* Experimental. Linux Prebuild needs testing. * One more update after this to remove the ODEMeshing directory.... |