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2008-08-01reinstates torus profile zflip which was mistakenly removed in patch 1870Dahlia Trimble1-0/+14
2008-08-01Thank you jhurliman for a meshmerizer patch that replaces the ↵Dahlia Trimble3-282/+39
quaternion->matrix->vertex*matrix->vertex code with a direct transformation.
2008-07-21Clean up Meshmerizer.cs a bit to make it more readableDahlia Trimble1-250/+2
2008-07-12Passes prim physical status to mesher from physics pluginsDahlia Trimble1-15/+17
Small prims now get a full mesh if they are physical Fixed a logic bug that was preventing many prim meshes from having excess memory cleaned up Switched to more conservative method of vertex and triangle list trimming to prevent possible crash
2008-07-12Overloads CreateMesh method of interface IMesher to pass prim physical ↵Dahlia Trimble1-0/+5
status to mesher
2008-07-11Trim out nulls from mesh vertex and triangle lists to try and save more memoryDahlia Trimble1-6/+22
2008-07-11Experimental physics optimization: prims with all 3 dimensions less than 0.2 ↵Dahlia Trimble1-0/+101
meters will be meshed as a simple box
2008-07-07added a hollow size constraint to box, cylinder, and prism prim meshes to ↵Dahlia Trimble1-0/+8
prevent a possible sim lockup
2008-07-07Addresses more problem box cut anglesDahlia Trimble1-6/+4
2008-07-07fix some Meshmerizer problem angles for sphere dimple and box path cutDahlia Trimble1-4/+15
2008-07-06disables changes in r5356 until I have more time to do further characterizationDahlia Trimble1-2/+2
2008-07-06Corrects errors in sphere mesh with dimple start angle > 0 and hollow == 0Dahlia Trimble1-2/+2
2008-07-06alters a problem path cut angle for the cylinder prim profileDahlia Trimble1-0/+9
2008-07-02Adds experimental Meshmerizer support for "prim torture" effects of sphere ↵Dahlia Trimble2-5/+21
dimple on prim types box, cylinder, and prism
2008-06-30properly explaining each #pragma warning disableDr Scofield1-4/+5
massaging OSHttpRequestPump to not abort on exceptions...
2008-06-30disables spam-like debugging messages inadvertently left on in last commit ↵Dahlia Trimble1-1/+1
(oops)
2008-06-30Corrects Meshmerizer orientation of profile cut angles for ring type primDahlia Trimble1-2/+9
2008-06-30Corrects meshmerizer profile cut angle orientation for tube type primsDahlia Trimble1-0/+7
2008-06-28Altered prim description/debugging message code to be more warning friendlyDahlia Trimble1-33/+33
2008-06-28Mantis#1620. Applied Melanie's patchCharles Krinke1-32/+33
2008-06-28altered prior warning fix to Meshmerizer.cs to allow mesh debugging code to ↵Dahlia Trimble1-31/+32
function
2008-06-27last round of warning squashing. calling it a day now.Dr Scofield1-1/+5
2008-06-27dr scofield's warnings safari:Dr Scofield4-56/+59
* commenting out unused variables
2008-06-25Minor formatting cleanup.Jeff Ames1-4/+7
2008-06-25Modifies box prim profile cut parameters to avoid angles which cause ↵Dahlia Trimble1-0/+11
spurious triangles in mesh
2008-06-21Changes selection criteria to allow meshing of more sphere prim configurations.Dahlia Trimble1-1/+14
Adds comments to some functions in Meshmerizer.cs.
2008-06-19* Patch from Dahlia - 0001576: Exception of type ↵Teravus Ovares1-0/+4
'System.OutOfMemoryException' was thrown .Void set_Capacity(Int32), with regards to sphere mesh. Thanks Dahlia! * Also allows a sphere to be hollow with no cuts or dimples. (walking around inside the sphere).
2008-06-19* 0001571: (PATCH) patch to implement editable sphere meshes for ↵Teravus Ovares1-17/+111
meshmerizer/ode (Initial Implementation) from Dahlia! Thanks Dahlia!!! * The included patch implements the editor parameters twist, dimple, path cut, and profile cut to the sphere mesh for meshmerizer. The mesh will default back to the geodesic sphere if the parameters are adjusted to beyond a reasonable arbitrarily chosen threshold that would expose too many inverted normals on the mesh.
2008-06-15* 0001558: [PATCH] Add support for full collision geometry feature set for ↵Teravus Ovares2-88/+296
linear path prims (patch attached) By Dahlia. Thanks Dahlia! * This update re-does the cube/cylinder/prism prims to dynamically add faces as twist is used.
2008-06-04* From DahliaTeravus Ovares1-21/+36
* Committing : 0001449: Patch implements X and Y Top Shear parameters for torus prim physical mesh generation (PATCH attached) * The included patch implements the X and Y Top Shear parameter adjustments to the mesh generator for the torus prim physical mesh. These are approximations as I was unable to determine their exact function but they appear to generate meshes which quite closely duplicate their counterparts in the viewer. * Thanks Dahlia!!!!
2008-06-04Formatting cleanup, minor refactoring, svn properties.Jeff Ames1-10/+17
2008-06-02PATCH : 0001431: corrections to torus physical mesh for default hollow shape ↵Teravus Ovares2-19/+38
and taper orientation along path. --------- From Dahlia! Thanks Dahlia!!! the attached patch reinstates the default hollow shape of the physics mesh of the torus prim type and corrects the orientation of the effects of taper on the profile along the path.
2008-06-01* Applying Dahlia's patch : 0001429: Patch to fix prism physical mesh and ↵Teravus Ovares2-60/+132
add path start and end to skew z offset of circular path prim meshes (PATCH attached) * Apparently this fixed a bug in my code that caused PushX to appear to work and pushX didn't appear to work after the patch.. so I fixed that after applying this patch and PushX actually works now.
2008-05-30Update svn properties. Formatting cleanup.Jeff Ames2-25/+10
2008-05-29* Fixes a few taper/top-sheer situations that were previously having issues.Teravus Ovares1-2/+2
2008-05-29* Applying Dahlia's interim path curve patch. it adds initial support for ↵Teravus Ovares3-47/+650
some tori/ring parameters. Thanks Dahlia! * Some situations do not match the client's render of the tori, we know and are working on it. This is an initial support patch, so expect it to not be exact. * Some tapers are acting slightly odd. Will fix.
2008-05-25* Yet another way to optimize the sculpt mesh generatorTeravus Ovares1-25/+25
2008-05-25* kill a potentially large float array.Teravus Ovares1-1/+1
2008-05-25* Releases Pinned vertex/index list in ODE on next mesh request.Teravus Ovares1-3/+11
2008-05-22* Prevent an error from stopping startup when decoding the sculpt mesh j2k ↵Teravus Ovares1-2/+12
fails.
2008-05-16* This finishes the ODE options section of the OpenSim.ini.example. I've ↵Teravus Ovares2-5/+13
added 44 configurable options! * This includes if you want to mesh sculpties and the Level of detail on the sculptie meshing for non physical and a separate LOD on physical sculpties. * The options range from gravity.. to avatar movement speed, to friction management.. to object density.. to update throttling.
2008-05-16Formatting cleanup.Jeff Ames3-40/+40
2008-05-14More formatting cleanup.Jeff Ames1-2/+4
2008-05-14Formatting cleanup.Jeff Ames1-1/+1
2008-05-13* Fixed directory not found when saving Mesh previews (my bad, I was testing)Teravus Ovares1-1/+1
2008-05-13* Committing meshmerizer patch from Dahlia. Thanks Dahlia!Teravus Ovares1-185/+269
* 0001241: physics cylinder proxy distorted and square hollow misaligned (patch attached) * The included patch corrects the outer shell of the meshmerizer proxy for the cylinder prim to eliminate spurious vertices and shape distortion, and corrects the orientation of the square hollow. * The size and orientation of the square hollow for the prism prim has been corrected also.
2008-05-09* Valid Sculpted prim now collide properly.Teravus Ovares2-67/+187
* The first time you set the sculpted texture of a prim you might have to futz with it to get it to generate a sculpted physics proxy * Note that there are already issues in Trunk, (such as the prim scaling issue and prim jumping issue. Essentially editing is difficult right now) * This just adds to the experimental nature of trunk. :D
2008-05-09* Applying Dahlia's Triangular hole in a cube peg patch. Fixes the hollow ↵Teravus Ovares1-3/+21
orientation in a cube in the meshmerizer. Thanks Dahlia! * See mantis 0001203 for more details!
2008-05-09* Wrote a method to get the OpenJpeg data of a sculpt texture asset and save ↵Teravus Ovares1-0/+231
it to the prim shape. * Added some stuff around sculpted prim meshes.. but it's just there so the project compiles now.
2008-04-21* Optimised using statements and namespace references across entire project ↵Adam Frisby2-2/+0
(this took a while to run).