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My fork of OpenSim for IG and MG, called SledjChisl.
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Physics
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Meshing
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SculptMesh.cs
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Age
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*
Revert r7548 and r7549 until someone with prebuild-fu can help structure the ...
Dahlia Trimble
2008-11-30
1
-0
/
+343
*
Removed remaining meshing code
Dahlia Trimble
2008-11-30
1
-343
/
+0
*
Update meshing code to sync with current PrimMesher.cs on forge.
Dahlia Trimble
2008-11-29
1
-260
/
+263
*
Changed sculpted prim texture scaling method to bilinear to reduce scaling ar...
Dahlia Trimble
2008-11-16
1
-1
/
+2
*
* Make the ode simulation update loop print out the stack if an exception occ...
Justin Clarke Casey
2008-09-18
1
-3
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+5
*
* minor: Remove warnings
Justin Clarke Casey
2008-09-12
1
-2
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+2
*
* This is the fabled LibOMV update with all of the libOMV types from JHurliman
Teravus Ovares
2008-09-06
1
-3
/
+4
*
Commented out the float array "normals" in the Mesh object and all references...
Dahlia Trimble
2008-08-22
1
-1
/
+1
*
Formatting cleanup.
Jeff Ames
2008-08-18
1
-6
/
+6
*
dr scofield's warnings safari:
Dr Scofield
2008-06-27
1
-1
/
+1
*
* Yet another way to optimize the sculpt mesh generator
Teravus Ovares
2008-05-25
1
-25
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+25
*
* kill a potentially large float array.
Teravus Ovares
2008-05-25
1
-1
/
+1
*
* Prevent an error from stopping startup when decoding the sculpt mesh j2k fa...
Teravus Ovares
2008-05-22
1
-2
/
+12
*
* This finishes the ODE options section of the OpenSim.ini.example. I've adde...
Teravus Ovares
2008-05-16
1
-1
/
+8
*
* Valid Sculpted prim now collide properly.
Teravus Ovares
2008-05-09
1
-37
/
+125
*
* Wrote a method to get the OpenJpeg data of a sculpt texture asset and save ...
Teravus Ovares
2008-05-09
1
-0
/
+231