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path: root/OpenSim/Region/Physics/Meshing/SculptMesh.cs (follow)
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* Added a Copy() method to PrimMesh and SculptMesh as suggested by dmiles. Sync...Dahlia Trimble2009-05-081-0/+18
* alter behavior of sculpted prim "Inside out" setting. Addresses Mantis #3514Dahlia Trimble2009-05-031-1/+1
* some code cleanupDahlia Trimble2009-04-241-18/+0
* partial support for sculpted prim "inside out" settingDahlia Trimble2009-04-021-11/+38
* Hard code scaled image resolution to 96 dpi prior to sculpt meshing to preven...Dahlia Trimble2009-04-011-2/+2
* add x-axis mirror capability to sculpted prim mesh - addresses Mantis #3342Dahlia Trimble2009-03-261-0/+11
* fixed propagation of normalized sculpt mesh vertex normalsDahlia Trimble2009-03-151-3/+3
* Set sculpt map alpha to 255 prior to scaling and meshing. Addresses Mantis #3150Dahlia Trimble2009-02-151-0/+8
* Fix an error in sculpt LOD calculationDahlia Trimble2009-01-211-3/+3
* sync with primmesher r26 on forgeDahlia Trimble2009-01-041-36/+162
* Improve LOD scaling for anisotropic sculpted prim meshesDahlia Trimble2009-01-041-1/+2
* Update svn properties.Jeff Ames2008-12-031-343/+343
* Revert r7548 and r7549 until someone with prebuild-fu can help structure the ...Dahlia Trimble2008-11-301-0/+343
* Removed remaining meshing codeDahlia Trimble2008-11-301-343/+0
* Update meshing code to sync with current PrimMesher.cs on forge.Dahlia Trimble2008-11-291-260/+263
* Changed sculpted prim texture scaling method to bilinear to reduce scaling ar...Dahlia Trimble2008-11-161-1/+2
* * Make the ode simulation update loop print out the stack if an exception occ...Justin Clarke Casey2008-09-181-3/+5
* * minor: Remove warningsJustin Clarke Casey2008-09-121-2/+2
* * This is the fabled LibOMV update with all of the libOMV types from JHurlimanTeravus Ovares2008-09-061-3/+4
* Commented out the float array "normals" in the Mesh object and all references...Dahlia Trimble2008-08-221-1/+1
* Formatting cleanup.Jeff Ames2008-08-181-6/+6
* dr scofield's warnings safari:Dr Scofield2008-06-271-1/+1
* * Yet another way to optimize the sculpt mesh generatorTeravus Ovares2008-05-251-25/+25
* * kill a potentially large float array.Teravus Ovares2008-05-251-1/+1
* * Prevent an error from stopping startup when decoding the sculpt mesh j2k fa...Teravus Ovares2008-05-221-2/+12
* * This finishes the ODE options section of the OpenSim.ini.example. I've adde...Teravus Ovares2008-05-161-1/+8
* * Valid Sculpted prim now collide properly.Teravus Ovares2008-05-091-37/+125
* * Wrote a method to get the OpenJpeg data of a sculpt texture asset and save ...Teravus Ovares2008-05-091-0/+231