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My fork of OpenSim for IG and MG, called SledjChisl.
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Meshing
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SculptMesh.cs
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2008-09-18
* Make the ode simulation update loop print out the stack if an exception occ...
Justin Clarke Casey
1
-3
/
+5
2008-09-12
* minor: Remove warnings
Justin Clarke Casey
1
-2
/
+2
2008-09-06
* This is the fabled LibOMV update with all of the libOMV types from JHurliman
Teravus Ovares
1
-3
/
+4
2008-08-22
Commented out the float array "normals" in the Mesh object and all references...
Dahlia Trimble
1
-1
/
+1
2008-08-18
Formatting cleanup.
Jeff Ames
1
-6
/
+6
2008-06-27
dr scofield's warnings safari:
Dr Scofield
1
-1
/
+1
2008-05-25
* Yet another way to optimize the sculpt mesh generator
Teravus Ovares
1
-25
/
+25
2008-05-25
* kill a potentially large float array.
Teravus Ovares
1
-1
/
+1
2008-05-22
* Prevent an error from stopping startup when decoding the sculpt mesh j2k fa...
Teravus Ovares
1
-2
/
+12
2008-05-16
* This finishes the ODE options section of the OpenSim.ini.example. I've adde...
Teravus Ovares
1
-1
/
+8
2008-05-09
* Valid Sculpted prim now collide properly.
Teravus Ovares
1
-37
/
+125
2008-05-09
* Wrote a method to get the OpenJpeg data of a sculpt texture asset and save ...
Teravus Ovares
1
-0
/
+231