Commit message (Collapse) | Author | Age | Files | Lines | |
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* | * ODE - This fixes a few things and breaks a few more. | Teravus Ovares | 2008-02-14 | 1 | -1/+1 |
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* | Clean up logging calls using String.Format explicitly | Jeff Ames | 2008-02-10 | 1 | -2/+2 |
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* | * Adds Top Shear support to the Meshmerizer for the Cube prim and the ↵ | Teravus Ovares | 2008-02-09 | 1 | -2/+69 |
| | | | | Cylinder prim. | ||||
* | * Added Taper support to the Meshmerizer for Cube and Cylinder. | Teravus Ovares | 2008-02-08 | 1 | -2/+66 |
| | | | | | | * Removed the hull verbosity | ||||
* | * Finished Cylinder in the Meshmerizer. Hollow and Path cut work for it now. ↵ | Teravus Ovares | 2008-02-08 | 1 | -42/+44 |
| | | | | Enjoy the new physics-friendly prim type. | ||||
* | * Removed a statement that crashes the Meshmerizer if you don't have a ↵ | Teravus Ovares | 2008-02-08 | 1 | -1/+1 |
| | | | | specific /dev/ folder | ||||
* | * Okay, fixed the path cut offset, however the inner wall isn't properly ↵ | Teravus Ovares | 2008-02-08 | 1 | -2/+2 |
| | | | | 'cut' from the hull, so slightly better support, but still limited. | ||||
* | * This update adds limited support for Cylinder meshed prim in the ↵ | Teravus Ovares | 2008-02-08 | 1 | -1/+297 |
| | | | | Meshmerizer plugin. (Limited because path cut is wrongly offset and while Hollowing works, you can walk through the inside wall.) | ||||
* | Converted logging to use log4net. | Jeff Ames | 2008-02-05 | 1 | -3/+3 |
| | | | | | | Changed LogBase to ConsoleBase, which handles console I/O. This is mostly an in-place conversion, so lots of refactoring can still be done. | ||||
* | * Optimized usings | lbsa71 | 2007-12-27 | 1 | -39/+35 |
| | | | | | | | * shortened references * Removed redundant 'this' * Normalized EOF | ||||
* | set svn:eol-style | Jeff Ames | 2007-11-11 | 1 | -393/+393 |
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* | * Moves the Meshmerizer to a separate plugin | Teravus Ovares | 2007-11-10 | 1 | -0/+393 |
* Experimental. Linux Prebuild needs testing. * One more update after this to remove the ODEMeshing directory.... |