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My fork of OpenSim for IG and MG, called SledjChisl.
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Physics
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Meshing
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Meshmerizer.cs
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2012-03-20
Add prim name to "[MESH]: No recognized physics mesh..." log message
Justin Clark-Casey (justincc)
1
-1
/
+1
2012-02-16
Comment out "experimental" log message printed out whenever a physics mesh wa...
Justin Clark-Casey (justincc)
1
-2
/
+2
2011-11-29
minor: remove mono compile warning, a Vector3 can never be null since it's a ...
Justin Clark-Casey (justincc)
1
-9
/
+6
2011-08-28
Move GetMeshKey from buried inside Meshmerizer to a public method on Primitiv...
Robert Adams
1
-62
/
+1
2011-08-28
Add level of detail specification to optionally reduce the number of vertices...
Robert Adams
1
-5
/
+31
2011-07-30
refactor: extract method that generates a physics mesh from prim shape data
Justin Clark-Casey (justincc)
1
-117
/
+141
2011-07-30
refactor: extract code which generate points and faces from sculpt data into ...
Justin Clark-Casey (justincc)
1
-220
/
+240
2011-07-30
fix bug in previous commit
Justin Clark-Casey (justincc)
1
-1
/
+2
2011-07-30
refactor: move the code that generates physics meshs from prim mesh data into...
Justin Clark-Casey (justincc)
1
-99
/
+123
2011-07-29
Return null from CreateMeshFromPrimMesher if OpenJPEG decoding of the sculpt ...
Justin Clark-Casey (justincc)
1
-1
/
+11
2011-07-16
Fix physics proxy regeneration when a mesh with more than one submesh is resized
Justin Clark-Casey (justincc)
1
-1
/
+4
2011-07-11
minor Tack the prim name on the end of the "experimental mesh proxy generatio...
Justin Clark-Casey (justincc)
1
-1
/
+1
2011-07-09
minor: code tidy and inserted log lines for future use.
Justin Clark-Casey (justincc)
1
-2
/
+3
2011-07-08
refactor: eliminate redundant return statement
Justin Clark-Casey (justincc)
1
-3
/
+1
2011-07-08
refactor: Factor out AddSubMesh() method from long CraeteMeshFromPrimMesher()...
Justin Clark-Casey (justincc)
1
-44
/
+53
2011-07-08
Fix interpretation of physics mesh proxies from mesh data
Justin Clark-Casey (justincc)
1
-0
/
+10
2011-07-08
minor: commented out log lines for future use and very small code tidy
Justin Clark-Casey (justincc)
1
-0
/
+2
2011-06-29
Allow physics proxy generation for meshes using new asset format.
dahlia
1
-4
/
+17
2011-06-10
partial update for new mesh asset format - handle both old and new formats fo...
dahlia
1
-1
/
+5
2011-04-29
Fix crash when [Mesh] section is missing from configuration files
Dan Lake
1
-1
/
+2
2011-04-21
Group collada meshies settings under [Mesh] in OpensimDefaults.ini
BlueWall
1
-1
/
+2
2010-12-10
minor: remove some compiler warnings
Justin Clark-Casey (justincc)
1
-1
/
+1
2010-11-24
catch an exception when a mesh asset header cant be decoded
dahlia
1
-2
/
+9
2010-10-24
* Updated libomv to r3461
Latif Khalifa
1
-2
/
+2
2010-10-20
fix combining of multiple physics submeshes
dahlia
1
-3
/
+4
2010-10-18
remove some cruft from last commit
dahlia
1
-8
/
+0
2010-10-18
initial support for meshies physics. Must set ini option UseMeshiesPhysicsMes...
dahlia
1
-43
/
+94
2010-10-15
one more silly line ending thing.... *If you have problems, fetch the tree an...
Teravus Ovares (Dan Olivares)
1
-71
/
+71
2010-10-14
one more silly line ending thing....
Teravus Ovares (Dan Olivares)
1
-71
/
+71
2010-10-14
more work in progress on mesh physics - still non-functional
dahlia
1
-2
/
+67
2010-10-14
laying some groundwork for mesh physics
dahlia
1
-70
/
+80
2010-10-09
* Make line endings consistant in Meshmerizer.cs
Teravus Ovares (Dan Olivares)
1
-1
/
+1
2010-10-07
add a flag in OpenSim.ini.example for enabling/disabling decoded sculpt map c...
dahlia
1
-1
/
+2
2010-09-26
Typo fixes
Melanie
1
-6
/
+6
2010-09-26
adding configurable j2kDecodeCache path
BlueWall
1
-4
/
+9
2009-10-28
Switching sculpty from CSJ2K back to OpenJPEG for now until more kinks are ir...
John Hurliman
1
-2
/
+6
2009-10-28
Print the exception message when CSJ2K decoding fails for sculpty textures
John Hurliman
1
-3
/
+3
2009-10-26
* Switched from OpenJPEG to CSJ2K in Meshmerizer
John Hurliman
1
-3
/
+1
2009-10-26
Experimental change of PhysicsVector to Vector3. Untested
John Hurliman
1
-13
/
+8
2009-10-25
Changing Scene.ForEachClient to use the synchronous for loop instead of Paral...
John Hurliman
1
-1
/
+1
2009-10-18
Zero out PrimitiveBaseShape.SculptData after the JPEG2000 data has been decod...
John Hurliman
1
-0
/
+3
2009-10-04
only cache mesh if meshing was successful
dahlia
1
-8
/
+4
2009-10-04
flexible extrusion shape defaults to linear
dahlia
1
-1
/
+1
2009-10-04
Exclude sculpt proxies from mesh caching
dahlia
1
-6
/
+23
2009-09-30
Create j2k cache directory if it doesn't exist. The Meshmerizer needs it there.
Diva Canto
1
-0
/
+14
2009-09-29
Add copyright header. Formatting cleanup.
Jeff Ames
1
-1
/
+1
2009-09-24
Meshmerizer stores dictionary of unique Meshes keyed on construction paramete...
Dan Lake
1
-6
/
+63
2009-09-02
eliminate unnecessary storage of mesh objects which are no longer necessary a...
dahlia
1
-1
/
+0
2009-09-01
Applying Mantis #4079. Thank you, dslake
Melanie
1
-27
/
+28
2009-07-30
Flag certain meshes to avoid vertex list compaction. This should help speed u...
Dahlia Trimble
1
-0
/
+2
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