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My fork of OpenSim for IG and MG, called SledjChisl.
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Age
Files
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...
*
Added danx0r's physics patch, although for now have disabled the lines in Sce...
MW
2007-08-23
1
-0
/
+1
*
More prep work for adding prims to ODE physics
Brian McBee
2007-08-19
1
-0
/
+18
*
starting to add bits and pieces to physics prims that we will eventually need...
Brian McBee
2007-08-18
1
-2
/
+3
*
* Reduced a significant number of compiler warnings (back down to 9 for all p...
Adam Frisby
2007-07-24
1
-2
/
+2
*
* More cleaning
Adam Frisby
2007-07-19
1
-0
/
+2
*
* working on RegionApplicationBase
lbsa71
2007-07-16
1
-2
/
+2
*
changed to native line ending encoding
Sean Dague
2007-07-16
5
-503
/
+503
*
* By popular demand, all generated build files are now deleted. Somebody shou...
lbsa71
2007-07-08
2
-159
/
+0
*
A bit more work on Building tools/support.
MW
2007-07-04
1
-1
/
+1
*
* Optimized usings (the 'LL ate my scripts' commit)
lbsa71
2007-07-03
5
-25
/
+12
*
Applied Darok's PhysicsVector ToString patch
MW
2007-07-02
1
-0
/
+5
*
* Fixed Issue #161 by using PhysicsScene.Null instead of BasePhysicsScene
lbsa71
2007-07-02
2
-38
/
+38
*
Started change to having SceneObject and then that having child Primitives wh...
MW
2007-07-01
1
-0
/
+8
*
Imported the scripting changes, so now should be up to date with sugilite.
MW
2007-06-28
1
-0
/
+47
*
*Updated prebuild.xml and ran prebuild again
mingchen
2007-06-27
1
-12
/
+0
*
Some work on restructuring the namespaces / project names. Note this doesn't ...
MW
2007-06-27
7
-0
/
+627
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