| Commit message (Expand) | Author | Age | Files | Lines |
* | set svn:eol-style, reset default config | Jeff Ames | 2007-11-12 | 1 | -74/+74 |
* | * Applied Gerhard's Meshing patch (Thanks! Gerhard) | Teravus Ovares | 2007-11-12 | 2 | -0/+84 |
* | set svn:eol-style | Jeff Ames | 2007-11-11 | 1 | -26/+26 |
* | * Moves the Meshmerizer to a separate plugin | Teravus Ovares | 2007-11-10 | 3 | -14/+90 |
* | * Added an internal throttle on ODE physics updates | Teravus Ovares | 2007-11-09 | 1 | -0/+7 |
* | * Fixed occasional character drift caused by sim not sending the avatar's fin... | Teravus Ovares | 2007-11-08 | 1 | -1/+19 |
* | * Added Rotational Velocity reporting for Client Interpolation to Terse Updates | Teravus Ovares | 2007-11-08 | 1 | -1/+8 |
* | prim cuts in ODE | dan miller | 2007-11-05 | 2 | -0/+64 |
* | Changes in BulletXPlugin: Added new class BulletXActor class inherits from Ph... | darok | 2007-11-03 | 2 | -3/+17 |
* | * Diuerse beavtificatems | lbsa71 | 2007-11-01 | 1 | -2/+3 |
* | Thank you Teravus, very much, for a 'jump', 'crouch' and 'inertia' patch for ... | Charles Krinke | 2007-10-31 | 1 | -1/+8 |
* | * Optimized usings | lbsa71 | 2007-10-30 | 5 | -187/+119 |
* | as per the "Filesystem cleanup for OpenSim repository" mailing list thread. H... | MW | 2007-10-29 | 1 | -1/+1 |
* | * Return of R2162. /Take that SVN!/ | Adam Frisby | 2007-10-22 | 1 | -1/+1 |
* | revert r2162 as it completely clobbered all the work on | Sean Dague | 2007-10-22 | 1 | -1/+1 |
* | * Major ass commit. | Adam Frisby | 2007-10-22 | 1 | -1/+1 |
* | applied Darok"s BulletXPlugin changes 003.patch | dan miller | 2007-10-07 | 1 | -0/+13 |
* | Hollow prims (box only), thanks Gerard! Enjoy | dan miller | 2007-09-29 | 1 | -3/+11 |
* | mass update of urls in source code to new website | Sean Dague | 2007-09-10 | 5 | -5/+5 |
* | once more, without the debug statements (ODE multi-region fixes, various debu... | dan miller | 2007-09-01 | 1 | -1/+1 |
* | Corrected the namespace in OpenSim.Region.Physics.Manager, so now namespace s... | MW | 2007-08-28 | 4 | -4/+4 |
* | Added RemovePrim method to the physics plugins interface. | MW | 2007-08-23 | 1 | -0/+7 |
* | Added danx0r's physics patch, although for now have disabled the lines in Sce... | MW | 2007-08-23 | 1 | -0/+1 |
* | More prep work for adding prims to ODE physics | Brian McBee | 2007-08-19 | 1 | -0/+18 |
* | starting to add bits and pieces to physics prims that we will eventually need... | Brian McBee | 2007-08-18 | 1 | -2/+3 |
* | * Reduced a significant number of compiler warnings (back down to 9 for all p... | Adam Frisby | 2007-07-24 | 1 | -2/+2 |
* | * More cleaning | Adam Frisby | 2007-07-19 | 1 | -0/+2 |
* | * working on RegionApplicationBase | lbsa71 | 2007-07-16 | 1 | -2/+2 |
* | changed to native line ending encoding | Sean Dague | 2007-07-16 | 5 | -503/+503 |
* | * By popular demand, all generated build files are now deleted. Somebody shou... | lbsa71 | 2007-07-08 | 2 | -159/+0 |
* | A bit more work on Building tools/support. | MW | 2007-07-04 | 1 | -1/+1 |
* | * Optimized usings (the 'LL ate my scripts' commit) | lbsa71 | 2007-07-03 | 5 | -25/+12 |
* | Applied Darok's PhysicsVector ToString patch | MW | 2007-07-02 | 1 | -0/+5 |
* | * Fixed Issue #161 by using PhysicsScene.Null instead of BasePhysicsScene | lbsa71 | 2007-07-02 | 2 | -38/+38 |
* | Started change to having SceneObject and then that having child Primitives wh... | MW | 2007-07-01 | 1 | -0/+8 |
* | Imported the scripting changes, so now should be up to date with sugilite. | MW | 2007-06-28 | 1 | -0/+47 |
* | *Updated prebuild.xml and ran prebuild again | mingchen | 2007-06-27 | 1 | -12/+0 |
* | Some work on restructuring the namespaces / project names. Note this doesn't ... | MW | 2007-06-27 | 7 | -0/+627 |