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My fork of OpenSim for IG and MG, called SledjChisl.
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Files
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*
Remove unused fields from CollisionEventUpdate
Justin Clark-Casey (justincc)
2011-10-25
1
-24
/
+6
*
Get rid of the pointless null checks on collision listeners. Add warning abo...
Justin Clark-Casey (justincc)
2011-10-25
1
-0
/
+6
*
When sending object collision updates, don't null out and recreate the Collis...
Justin Clark-Casey (justincc)
2011-10-25
1
-0
/
+5
*
For ScenePresence collision events, instead of creating a new CollisionEvents...
Justin Clark-Casey (justincc)
2011-10-25
1
-0
/
+8
*
Store scene identifier passed in to OdeScene for later debug messages
Justin Clark-Casey (justincc)
2011-10-18
1
-0
/
+5
*
refactor: make methods that do not need to be public in ODE private or intern...
Justin Clark-Casey (justincc)
2011-10-15
1
-1
/
+0
*
Extract NullPhysicsScene from PhysicsScene to improve code readability
Justin Clark-Casey (justincc)
2011-10-14
2
-88
/
+125
*
More method doc and formatting changes. Makes DestroyOdeStructures() private
Justin Clark-Casey (justincc)
2011-10-13
1
-2
/
+23
*
refactor: move 3x copy/pasted ode structure removal code in ODECharacter into...
Justin Clark-Casey (justincc)
2011-10-13
1
-1
/
+22
*
Merge branch 'master' into bulletsim
Mic Bowman
2011-08-29
1
-0
/
+11
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*
Add level of detail specification to optionally reduce the number of vertices...
Robert Adams
2011-08-28
1
-0
/
+11
*
|
BulletSim: add runtime setting of physics parameters. Update default values.
Robert Adams
2011-08-18
1
-0
/
+73
|
/
*
refactor: centralize prim geom removal code from four places to one
Justin Clark-Casey (justincc)
2011-08-01
1
-0
/
+4
*
Removed unused AddPrimShape methods in PhysicsScene caused by merge conflicts
Dan Lake
2011-07-20
1
-14
/
+0
*
Fix some local id issues in physics glue
root
2011-07-15
1
-12
/
+7
*
Port implementation of llCastRay() from Aurora.
Justin Clark-Casey (justincc)
2011-07-12
1
-1
/
+23
*
minor: commented out log lines for future use and very small code tidy
Justin Clark-Casey (justincc)
2011-07-08
1
-1
/
+4
*
Add localID to physical object creation functions.
Mic Bowman
2011-06-15
2
-1
/
+21
*
adding configurable j2kDecodeCache path
BlueWall
2010-09-26
2
-3
/
+4
*
Revolution is on the roll again! :)
Revolution
2010-02-14
2
-2
/
+16
*
Formatting cleanup. Add copyright headers.
Jeff Ames
2010-01-04
1
-1
/
+1
*
Glue code for a couple of new LSL function implementations
Melanie
2009-12-22
1
-2
/
+12
*
* Adds Normal to the fields returned by the Physics Raycaster
Teravus Ovares (Dan Olivares)
2009-12-05
1
-2
/
+2
*
* Log progress messages when loading OAR files with a lot of assets
John Hurliman
2009-10-29
1
-8
/
+21
*
Move the calculation of time dilation from the scene to the physics engine. T...
John Hurliman
2009-10-27
1
-0
/
+5
*
Experimental change of PhysicsVector to Vector3. Untested
John Hurliman
2009-10-26
7
-82
/
+85
*
Changing Scene.ForEachClient to use the synchronous for loop instead of Paral...
John Hurliman
2009-10-25
1
-0
/
+3
*
Formatting cleanup.
Jeff Ames
2009-10-19
1
-1
/
+1
*
Eliminate pinned Mesh data on managed heap by using IntPtrs to memory allocat...
Dan Lake
2009-10-05
1
-0
/
+2
*
Formatting cleanup.
Jeff Ames
2009-10-01
1
-2
/
+2
*
Formatting cleanup.
Jeff Ames
2009-10-01
2
-2
/
+2
*
* One last attempt to get the bordercrossing/primcrossing/attachmentcrossing ...
Teravus Ovares (Dan Olivares)
2009-09-02
1
-0
/
+5
*
Merge branch 'master' of ssh://MyConnection/var/git/opensim
Teravus Ovares (Dan Olivares)
2009-08-26
1
-0
/
+5
|
\
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*
Add copy constructor to PhysicsVector.
Jeff Ames
2009-08-26
1
-0
/
+5
*
|
* Some Physics Scene Changes to prepare for larger regions
Teravus Ovares (Dan Olivares)
2009-08-18
1
-1
/
+1
*
|
* part one of adding physics combining
Teravus Ovares (Dan Olivares)
2009-08-15
1
-0
/
+10
|
/
*
Formatting cleanup.
Jeff Ames
2009-07-23
1
-1
/
+1
*
* Created a way that the OpenSimulator scene can ask the physics scene to do ...
Teravus Ovares
2009-07-19
1
-0
/
+36
*
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE...
Jeff Ames
2009-06-01
10
-10
/
+10
*
* Upped version number to 0.6.5
lbsa71
2009-05-25
1
-1
/
+1
*
* Allow passing of material type to physics engine
Teravus Ovares
2009-04-20
1
-0
/
+10
*
* Adding some organization of vehicle type stuff in the ODEPlugin.
Teravus Ovares
2009-04-14
1
-0
/
+113
*
* Instead of referencing mesh stuff in the physics plugin.. change the IMesh ...
Teravus Ovares
2009-04-11
1
-0
/
+2
*
* Added a routine to check if a PhysicsVector and Quaternion is finite
Teravus Ovares
2009-04-07
1
-0
/
+14
*
* Upped trunk version number to 0.6.4 as we just tagged 0.6.4-release
lbsa71
2009-04-01
1
-1
/
+1
*
Fixes Mantis #3260. Thank you kindly, MCortez for a patch that:
Charles Krinke
2009-03-06
1
-1
/
+25
*
* Upped VersionInfo to 0.6.3 and in the process, changed assemblyinfo to 0.6....
lbsa71
2009-02-20
1
-3
/
+3
*
* Changed all AssemblyInfo to explicit version 1.0.0.0 to not confuse poor po...
lbsa71
2009-02-19
1
-1
/
+1
*
This started as way to correct Mantis #3158, which I believe should be fixed ...
diva
2009-02-15
1
-2
/
+2
*
Reverts patch from tuco/mikkopa/sempuki mantis #3072
Teravus Ovares
2009-02-08
2
-9
/
+0
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