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* Remove unused fields from CollisionEventUpdateJustin Clark-Casey (justincc)2011-10-251-24/+6
* Get rid of the pointless null checks on collision listeners. Add warning abo...Justin Clark-Casey (justincc)2011-10-251-0/+6
* When sending object collision updates, don't null out and recreate the Collis...Justin Clark-Casey (justincc)2011-10-251-0/+5
* For ScenePresence collision events, instead of creating a new CollisionEvents...Justin Clark-Casey (justincc)2011-10-251-0/+8
* Store scene identifier passed in to OdeScene for later debug messagesJustin Clark-Casey (justincc)2011-10-181-0/+5
* refactor: make methods that do not need to be public in ODE private or intern...Justin Clark-Casey (justincc)2011-10-151-1/+0
* Extract NullPhysicsScene from PhysicsScene to improve code readabilityJustin Clark-Casey (justincc)2011-10-142-88/+125
* More method doc and formatting changes. Makes DestroyOdeStructures() privateJustin Clark-Casey (justincc)2011-10-131-2/+23
* refactor: move 3x copy/pasted ode structure removal code in ODECharacter into...Justin Clark-Casey (justincc)2011-10-131-1/+22
* Merge branch 'master' into bulletsimMic Bowman2011-08-291-0/+11
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| * Add level of detail specification to optionally reduce the number of vertices...Robert Adams2011-08-281-0/+11
* | BulletSim: add runtime setting of physics parameters. Update default values.Robert Adams2011-08-181-0/+73
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* refactor: centralize prim geom removal code from four places to oneJustin Clark-Casey (justincc)2011-08-011-0/+4
* Removed unused AddPrimShape methods in PhysicsScene caused by merge conflictsDan Lake2011-07-201-14/+0
* Fix some local id issues in physics glueroot2011-07-151-12/+7
* Port implementation of llCastRay() from Aurora.Justin Clark-Casey (justincc)2011-07-121-1/+23
* minor: commented out log lines for future use and very small code tidyJustin Clark-Casey (justincc)2011-07-081-1/+4
* Add localID to physical object creation functions.Mic Bowman2011-06-152-1/+21
* adding configurable j2kDecodeCache pathBlueWall2010-09-262-3/+4
* Revolution is on the roll again! :)Revolution2010-02-142-2/+16
* Formatting cleanup. Add copyright headers.Jeff Ames2010-01-041-1/+1
* Glue code for a couple of new LSL function implementationsMelanie2009-12-221-2/+12
* * Adds Normal to the fields returned by the Physics RaycasterTeravus Ovares (Dan Olivares)2009-12-051-2/+2
* * Log progress messages when loading OAR files with a lot of assetsJohn Hurliman2009-10-291-8/+21
* Move the calculation of time dilation from the scene to the physics engine. T...John Hurliman2009-10-271-0/+5
* Experimental change of PhysicsVector to Vector3. UntestedJohn Hurliman2009-10-267-82/+85
* Changing Scene.ForEachClient to use the synchronous for loop instead of Paral...John Hurliman2009-10-251-0/+3
* Formatting cleanup.Jeff Ames2009-10-191-1/+1
* Eliminate pinned Mesh data on managed heap by using IntPtrs to memory allocat...Dan Lake2009-10-051-0/+2
* Formatting cleanup.Jeff Ames2009-10-011-2/+2
* Formatting cleanup.Jeff Ames2009-10-012-2/+2
* * One last attempt to get the bordercrossing/primcrossing/attachmentcrossing ...Teravus Ovares (Dan Olivares)2009-09-021-0/+5
* Merge branch 'master' of ssh://MyConnection/var/git/opensimTeravus Ovares (Dan Olivares)2009-08-261-0/+5
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| * Add copy constructor to PhysicsVector.Jeff Ames2009-08-261-0/+5
* | * Some Physics Scene Changes to prepare for larger regionsTeravus Ovares (Dan Olivares)2009-08-181-1/+1
* | * part one of adding physics combiningTeravus Ovares (Dan Olivares)2009-08-151-0/+10
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* Formatting cleanup.Jeff Ames2009-07-231-1/+1
* * Created a way that the OpenSimulator scene can ask the physics scene to do ...Teravus Ovares2009-07-191-0/+36
* Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE...Jeff Ames2009-06-0110-10/+10
* * Upped version number to 0.6.5lbsa712009-05-251-1/+1
* * Allow passing of material type to physics engineTeravus Ovares2009-04-201-0/+10
* * Adding some organization of vehicle type stuff in the ODEPlugin.Teravus Ovares2009-04-141-0/+113
* * Instead of referencing mesh stuff in the physics plugin.. change the IMesh ...Teravus Ovares2009-04-111-0/+2
* * Added a routine to check if a PhysicsVector and Quaternion is finiteTeravus Ovares2009-04-071-0/+14
* * Upped trunk version number to 0.6.4 as we just tagged 0.6.4-releaselbsa712009-04-011-1/+1
* Fixes Mantis #3260. Thank you kindly, MCortez for a patch that:Charles Krinke2009-03-061-1/+25
* * Upped VersionInfo to 0.6.3 and in the process, changed assemblyinfo to 0.6....lbsa712009-02-201-3/+3
* * Changed all AssemblyInfo to explicit version 1.0.0.0 to not confuse poor po...lbsa712009-02-191-1/+1
* This started as way to correct Mantis #3158, which I believe should be fixed ...diva2009-02-151-2/+2
* Reverts patch from tuco/mikkopa/sempuki mantis #3072Teravus Ovares2009-02-082-9/+0