| Commit message (Expand) | Author | Files | Lines |
2007-11-12 | * Applied Gerhard's Meshing patch (Thanks! Gerhard) | Teravus Ovares | 2 | -0/+84 |
2007-11-11 | set svn:eol-style | Jeff Ames | 1 | -26/+26 |
2007-11-10 | * Moves the Meshmerizer to a separate plugin | Teravus Ovares | 3 | -14/+90 |
2007-11-09 | * Added an internal throttle on ODE physics updates | Teravus Ovares | 1 | -0/+7 |
2007-11-08 | * Fixed occasional character drift caused by sim not sending the avatar's fin... | Teravus Ovares | 1 | -1/+19 |
2007-11-08 | * Added Rotational Velocity reporting for Client Interpolation to Terse Updates | Teravus Ovares | 1 | -1/+8 |
2007-11-05 | prim cuts in ODE | dan miller | 2 | -0/+64 |
2007-11-03 | Changes in BulletXPlugin: Added new class BulletXActor class inherits from Ph... | darok | 2 | -3/+17 |
2007-11-01 | * Diuerse beavtificatems | lbsa71 | 1 | -2/+3 |
2007-10-31 | Thank you Teravus, very much, for a 'jump', 'crouch' and 'inertia' patch for ... | Charles Krinke | 1 | -1/+8 |
2007-10-30 | * Optimized usings | lbsa71 | 5 | -187/+119 |
2007-10-29 | as per the "Filesystem cleanup for OpenSim repository" mailing list thread. H... | MW | 1 | -1/+1 |
2007-10-22 | * Return of R2162. /Take that SVN!/ | Adam Frisby | 1 | -1/+1 |
2007-10-22 | revert r2162 as it completely clobbered all the work on | Sean Dague | 1 | -1/+1 |
2007-10-22 | * Major ass commit. | Adam Frisby | 1 | -1/+1 |
2007-10-07 | applied Darok"s BulletXPlugin changes 003.patch | dan miller | 1 | -0/+13 |
2007-09-29 | Hollow prims (box only), thanks Gerard! Enjoy | dan miller | 1 | -3/+11 |
2007-09-10 | mass update of urls in source code to new website | Sean Dague | 5 | -5/+5 |
2007-09-01 | once more, without the debug statements (ODE multi-region fixes, various debu... | dan miller | 1 | -1/+1 |
2007-08-28 | Corrected the namespace in OpenSim.Region.Physics.Manager, so now namespace s... | MW | 4 | -4/+4 |
2007-08-23 | Added RemovePrim method to the physics plugins interface. | MW | 1 | -0/+7 |
2007-08-23 | Added danx0r's physics patch, although for now have disabled the lines in Sce... | MW | 1 | -0/+1 |
2007-08-19 | More prep work for adding prims to ODE physics | Brian McBee | 1 | -0/+18 |
2007-08-18 | starting to add bits and pieces to physics prims that we will eventually need... | Brian McBee | 1 | -2/+3 |
2007-07-24 | * Reduced a significant number of compiler warnings (back down to 9 for all p... | Adam Frisby | 1 | -2/+2 |
2007-07-19 | * More cleaning | Adam Frisby | 1 | -0/+2 |
2007-07-16 | * working on RegionApplicationBase | lbsa71 | 1 | -2/+2 |
2007-07-16 | changed to native line ending encoding | Sean Dague | 5 | -503/+503 |
2007-07-08 | * By popular demand, all generated build files are now deleted. Somebody shou... | lbsa71 | 2 | -159/+0 |
2007-07-04 | A bit more work on Building tools/support. | MW | 1 | -1/+1 |
2007-07-03 | * Optimized usings (the 'LL ate my scripts' commit) | lbsa71 | 5 | -25/+12 |
2007-07-02 | Applied Darok's PhysicsVector ToString patch | MW | 1 | -0/+5 |
2007-07-02 | * Fixed Issue #161 by using PhysicsScene.Null instead of BasePhysicsScene | lbsa71 | 2 | -38/+38 |
2007-07-01 | Started change to having SceneObject and then that having child Primitives wh... | MW | 1 | -0/+8 |
2007-06-28 | Imported the scripting changes, so now should be up to date with sugilite. | MW | 1 | -0/+47 |
2007-06-27 | *Updated prebuild.xml and ran prebuild again | mingchen | 1 | -12/+0 |