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2007-10-07applied Darok"s BulletXPlugin changes 003.patchdan miller1-0/+13
2007-09-29Hollow prims (box only), thanks Gerard! Enjoydan miller1-3/+11
2007-09-10mass update of urls in source code to new websiteSean Dague5-5/+5
2007-09-01once more, without the debug statements (ODE multi-region fixes, various debu...dan miller1-1/+1
2007-08-28Corrected the namespace in OpenSim.Region.Physics.Manager, so now namespace s...MW4-4/+4
2007-08-23Added RemovePrim method to the physics plugins interface.MW1-0/+7
2007-08-23Added danx0r's physics patch, although for now have disabled the lines in Sce...MW1-0/+1
2007-08-19More prep work for adding prims to ODE physicsBrian McBee1-0/+18
2007-08-18starting to add bits and pieces to physics prims that we will eventually need...Brian McBee1-2/+3
2007-07-24* Reduced a significant number of compiler warnings (back down to 9 for all p...Adam Frisby1-2/+2
2007-07-19* More cleaningAdam Frisby1-0/+2
2007-07-16* working on RegionApplicationBaselbsa711-2/+2
2007-07-16changed to native line ending encodingSean Dague5-503/+503
2007-07-08* By popular demand, all generated build files are now deleted. Somebody shou...lbsa712-159/+0
2007-07-04A bit more work on Building tools/support.MW1-1/+1
2007-07-03* Optimized usings (the 'LL ate my scripts' commit)lbsa715-25/+12
2007-07-02Applied Darok's PhysicsVector ToString patchMW1-0/+5
2007-07-02* Fixed Issue #161 by using PhysicsScene.Null instead of BasePhysicsScenelbsa712-38/+38
2007-07-01Started change to having SceneObject and then that having child Primitives wh...MW1-0/+8
2007-06-28Imported the scripting changes, so now should be up to date with sugilite. MW1-0/+47
2007-06-27*Updated prebuild.xml and ran prebuild againmingchen1-12/+0