aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Physics/Manager (unfollow)
Commit message (Expand)AuthorFilesLines
2012-04-16ubitODE + physmanager: - Revised use of ODE collisions categories and bits(fl...UbitUmarov2-0/+46
2012-03-21Tell physics about physics shape when creating. Added some virtual methods to...UbitUmarov2-0/+14
2012-03-21let convex be a parameter to createMesh so it can be used. Was forced to add ...UbitUmarov2-0/+6
2012-03-11 more phantom physics ( chODE and a fix in manager physicsactorUbitUmarov1-1/+1
2012-03-11initial steps to support physical phantomsUbitUmarov2-3/+8
2012-03-05 update ubitOdeUbitUmarov1-1/+3
2012-03-04update UbitOdeUbitUmarov1-2/+3
2012-02-18changed how vehicle data is stored and passed to physics. use unsafe in seria...UbitUmarov2-3/+47
2012-02-18On Windows automatically load the correct native ODE library depending on whe...Justin Clark-Casey (justincc)1-1/+2
2012-02-17Added simple binary serializer/deserializer to chODE. 100% untested and most ...UbitUmarov2-0/+12
2012-02-11Use mesh to estimate real center of prims if avaiable. Let sculpt map texture...UbitUmarov1-0/+1
2012-02-08 changes in physics manager, needed for UbitODEUbitUmarov2-1/+28
2011-12-20Remove unused SetAcceleration and add set on Acceleration parameterDan Lake1-1/+2
2011-12-20Remove unused SetAcceleration and add set on Acceleration parameterDan Lake1-1/+2
2011-11-25remove some mono compiler warningsJustin Clark-Casey (justincc)1-1/+1
2011-11-22Comment out uncalled OdeScene.UnCombine()Justin Clark-Casey (justincc)1-8/+2
2011-11-21Have ODECharacter and ODEPrim both use PhysicsActor.Name instead of maintaini...Justin Clark-Casey (justincc)1-0/+9
2011-11-21Actually remove PhysicsActor.SOPDescription this timeJustin Clark-Casey (justincc)1-1/+3
2011-11-16Stop OdePrim and OdeCharacter insanely overriding set LocalID to set their ow...Justin Clark-Casey (justincc)1-6/+10
2011-10-27Fix a bug I introduced yesterday in ODE physics where prim scripts would only...Justin Clark-Casey (justincc)1-0/+2
2011-10-25Remove unused fields from CollisionEventUpdateJustin Clark-Casey (justincc)1-24/+6
2011-10-25Get rid of the pointless null checks on collision listeners. Add warning abo...Justin Clark-Casey (justincc)1-0/+6
2011-10-25When sending object collision updates, don't null out and recreate the Collis...Justin Clark-Casey (justincc)1-0/+5
2011-10-25For ScenePresence collision events, instead of creating a new CollisionEvents...Justin Clark-Casey (justincc)1-0/+8
2011-10-18Store scene identifier passed in to OdeScene for later debug messagesJustin Clark-Casey (justincc)1-0/+5
2011-10-15refactor: make methods that do not need to be public in ODE private or intern...Justin Clark-Casey (justincc)1-1/+0
2011-10-14Extract NullPhysicsScene from PhysicsScene to improve code readabilityJustin Clark-Casey (justincc)2-88/+125
2011-10-13More method doc and formatting changes. Makes DestroyOdeStructures() privateJustin Clark-Casey (justincc)1-2/+23
2011-10-13refactor: move 3x copy/pasted ode structure removal code in ODECharacter into...Justin Clark-Casey (justincc)1-1/+22
2011-08-28Add level of detail specification to optionally reduce the number of vertices...Robert Adams1-0/+11
2011-08-18BulletSim: add runtime setting of physics parameters. Update default values.Robert Adams1-0/+73
2011-08-01refactor: centralize prim geom removal code from four places to oneJustin Clark-Casey (justincc)1-0/+4
2011-07-20Removed unused AddPrimShape methods in PhysicsScene caused by merge conflictsDan Lake1-14/+0
2011-07-15Fix some local id issues in physics glueroot1-12/+7
2011-07-15Fox some local id issues in physics glueMelanie1-12/+7
2011-07-15Revert "Add localid support to ch0de properly"Melanie1-7/+12
2011-07-15Add localid support to ch0de properlyTom1-12/+7
2011-07-12Port implementation of llCastRay() from Aurora.Justin Clark-Casey (justincc)1-1/+23
2011-07-08minor: commented out log lines for future use and very small code tidyJustin Clark-Casey (justincc)1-1/+4
2011-06-15Add localID to physical object creation functions.Mic Bowman2-1/+21
2010-09-26Merge MasterMelanie2-3/+4
2010-09-26adding configurable j2kDecodeCache pathBlueWall2-3/+4
2010-02-14Revolution is on the roll again! :)Revolution2-2/+16
2010-01-21Add glue for llSetVehicleFlags(), llRemoveVehicleFlags(). ChODE: Add associat...Kitto Flora1-0/+12
2010-01-04Formatting cleanup. Add copyright headers.Jeff Ames1-1/+1
2009-12-22Glue code for a couple of new LSL function implementationsMelanie1-2/+12
2009-12-05* Adds Normal to the fields returned by the Physics RaycasterTeravus Ovares (Dan Olivares)1-2/+2
2009-11-16Fix merge conflictsKittoFlora1-3/+3
2009-10-29* Log progress messages when loading OAR files with a lot of assetsJohn Hurliman1-8/+21
2009-10-27Move the calculation of time dilation from the scene to the physics engine. T...John Hurliman1-0/+5