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path: root/OpenSim/Region/Physics/Manager/PhysicsScene.cs (follow)
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* ubitODE + physmanager: - Revised use of ODE collisions categories and bits(fl...UbitUmarov2012-04-161-0/+40
* Tell physics about physics shape when creating. Added some virtual methods to...UbitUmarov2012-03-211-0/+7
* initial steps to support physical phantomsUbitUmarov2012-03-111-3/+6
* Added simple binary serializer/deserializer to chODE. 100% untested and most ...UbitUmarov2012-02-171-0/+6
* changes in physics manager, needed for UbitODEUbitUmarov2012-02-081-1/+9
* Merge branch 'master' into bigmergeMelanie2011-11-281-1/+1
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| * remove some mono compiler warningsJustin Clark-Casey (justincc)2011-11-251-1/+1
* | Merge branch 'master' into bigmergeMelanie2011-11-241-8/+2
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| * Comment out uncalled OdeScene.UnCombine()Justin Clark-Casey (justincc)2011-11-221-8/+2
* | Merge commit '03202ada2918c0c0837e8de50e3a0436e4407c91' into bigmergeMelanie2011-10-251-0/+5
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| * Store scene identifier passed in to OdeScene for later debug messagesJustin Clark-Casey (justincc)2011-10-181-0/+5
* | Merge commit 'f2132329a358db2c66c29501d35ef54eae8d6eed' into bigmergeMelanie2011-10-251-1/+0
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| * refactor: make methods that do not need to be public in ODE private or intern...Justin Clark-Casey (justincc)2011-10-151-1/+0
* | Merge commit '77c65951e06c1d309f2bc8f6d2451b2b9a82c9df' into bigmergeMelanie2011-10-251-88/+4
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| * Extract NullPhysicsScene from PhysicsScene to improve code readabilityJustin Clark-Casey (justincc)2011-10-141-88/+4
* | Merge commit '227db07f2ff8a1ba840a0d3018bb242a34d6038f' into bigmergeMelanie2011-10-251-1/+22
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| * refactor: move 3x copy/pasted ode structure removal code in ODECharacter into...Justin Clark-Casey (justincc)2011-10-131-1/+22
* | Resolve merge commits, stage 1Tom2011-09-041-12/+27
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| * refactor: centralize prim geom removal code from four places to oneJustin Clark-Casey (justincc)2011-08-011-0/+4
| * Removed unused AddPrimShape methods in PhysicsScene caused by merge conflictsDan Lake2011-07-201-14/+0
| * Fix some local id issues in physics glueroot2011-07-151-12/+7
| * Port implementation of llCastRay() from Aurora.Justin Clark-Casey (justincc)2011-07-121-1/+23
* | Fox some local id issues in physics glueMelanie2011-07-151-12/+7
* | Revert "Add localid support to ch0de properly"Melanie2011-07-151-7/+12
* | Add localid support to ch0de properlyTom2011-07-151-12/+7
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* minor: commented out log lines for future use and very small code tidyJustin Clark-Casey (justincc)2011-07-081-1/+4
* Add localID to physical object creation functions.Mic Bowman2011-06-151-0/+15
* * Adds Normal to the fields returned by the Physics RaycasterTeravus Ovares (Dan Olivares)2009-12-051-2/+2
* Move the calculation of time dilation from the scene to the physics engine. T...John Hurliman2009-10-271-0/+5
* Experimental change of PhysicsVector to Vector3. UntestedJohn Hurliman2009-10-261-16/+16
* Formatting cleanup.Jeff Ames2009-10-011-2/+2
* * One last attempt to get the bordercrossing/primcrossing/attachmentcrossing ...Teravus Ovares (Dan Olivares)2009-09-021-0/+5
* * Some Physics Scene Changes to prepare for larger regionsTeravus Ovares (Dan Olivares)2009-08-181-1/+1
* * part one of adding physics combiningTeravus Ovares (Dan Olivares)2009-08-151-0/+10
* Formatting cleanup.Jeff Ames2009-07-231-1/+1
* * Created a way that the OpenSimulator scene can ask the physics scene to do ...Teravus Ovares2009-07-191-0/+36
* Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE...Jeff Ames2009-06-011-1/+1
* This started as way to correct Mantis #3158, which I believe should be fixed ...diva2009-02-151-2/+2
* Reverts patch from tuco/mikkopa/sempuki mantis #3072Teravus Ovares2009-02-081-6/+0
* Change access levels from private to protected to facilitateMike Mazur2009-02-031-0/+6
* * Applying Nlin's NINJA Joint patch. v2. Mantis# 2874Teravus Ovares2008-12-261-0/+64
* * refactor: as per a recent opensim-dev thread, rename InnerScene to SceneGra...Justin Clarke Casey2008-11-121-1/+1
* * This is the fabled LibOMV update with all of the libOMV types from JHurlimanTeravus Ovares2008-09-061-1/+1
* * Adds Top Colliders when using ODE. Access it from the estate tools/debug tab.Teravus Ovares2008-05-251-0/+9
* * Refactored IConfigSource into Physics plug-ins and Scene. We can get rid of...Teravus Ovares2008-05-141-2/+3
* * Optimised using statements and namespace references across entire project (...Adam Frisby2008-04-211-3/+3
* Formatting cleanup.Jeff Ames2008-03-181-28/+28
* * Added ODEPlugin Support for llSetBuoyancy. Set Buoyancy to 1 for space prim.Teravus Ovares2008-03-101-0/+6
* ODE: Tired of floating above the ground after crossing a border? Boy have I ...Teravus Ovares2008-02-181-2/+2
* * Added PhysicsScene.Dispose()Teravus Ovares2008-02-111-0/+6