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path: root/OpenSim/Region/Physics/Manager/PhysicsScene.cs (unfollow)
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2008-05-25* Adds Top Colliders when using ODE. Access it from the estate tools/debug tab.Teravus Ovares1-0/+9
2008-05-14* Refactored IConfigSource into Physics plug-ins and Scene. We can get rid of...Teravus Ovares1-2/+3
2008-04-21* Optimised using statements and namespace references across entire project (...Adam Frisby1-3/+3
2008-03-18Formatting cleanup.Jeff Ames1-28/+28
2008-03-10* Added ODEPlugin Support for llSetBuoyancy. Set Buoyancy to 1 for space prim.Teravus Ovares1-0/+6
2008-02-18ODE: Tired of floating above the ground after crossing a border? Boy have I ...Teravus Ovares1-2/+2
2008-02-11* Added PhysicsScene.Dispose()Teravus Ovares1-0/+6
2008-02-10Clean up logging calls using String.Format explicitlyJeff Ames1-4/+4
2008-02-05Converted logging to use log4net.Jeff Ames1-7/+9
2007-12-27* Optimized usingslbsa711-6/+9
2007-12-12* Added some simstats to fill the simulator pane of the Statistics monitor.Teravus Ovares1-2/+3
2007-12-10saved OpenSim source code from the giant rampaging unterminated copyright not...Jeff Ames1-1/+1
2007-12-04keeping opensim safe for children -- made some namespace references less expl...Jeff Ames1-1/+1
2007-12-04* Fixed a whole bunch of console messages.Adam Frisby1-4/+4
2007-11-28* Restaring the sim works fine in grid mode now. Sims announce themselves to...Teravus Ovares1-0/+17
2007-11-20*Huge* structural changes in ODE/OdePrim to get all of the calls in threadloc...Teravus Ovares1-0/+4
2007-11-10* Moves the Meshmerizer to a separate pluginTeravus Ovares1-1/+10
2007-11-03Changes in BulletXPlugin: Added new class BulletXActor class inherits from Ph...darok1-3/+9
2007-10-30* Optimized usingslbsa711-16/+10
2007-10-29as per the "Filesystem cleanup for OpenSim repository" mailing list thread. H...MW1-1/+1
2007-09-29Hollow prims (box only), thanks Gerard! Enjoydan miller1-3/+11
2007-09-10mass update of urls in source code to new websiteSean Dague1-1/+1
2007-08-28Corrected the namespace in OpenSim.Region.Physics.Manager, so now namespace s...MW1-1/+1
2007-08-23Added RemovePrim method to the physics plugins interface.MW1-0/+7
2007-08-18starting to add bits and pieces to physics prims that we will eventually need...Brian McBee1-2/+3
2007-07-16changed to native line ending encodingSean Dague1-110/+110
2007-07-03* Optimized usings (the 'LL ate my scripts' commit)lbsa711-7/+4
2007-07-02* Fixed Issue #161 by using PhysicsScene.Null instead of BasePhysicsScenelbsa711-37/+37