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path: root/OpenSim/Region/Physics/Manager/PhysicsPluginManager.cs (follow)
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* * Optimised using statements and namespace references across entire project ↵Adam Frisby2008-04-211-2/+2
| | | | (this took a while to run).
* Formatting cleanup.Jeff Ames2008-03-181-26/+26
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* More exception checks and crash hintsTedd Hansen2008-02-181-0/+8
| | | | | If no scriptengine is specified then don't try to load any.
* Clean up more unnecessary String.Format callsJeff Ames2008-02-131-1/+1
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* Clean up logging calls using String.Format explicitlyJeff Ames2008-02-101-1/+1
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* Converted logging to use log4net.Jeff Ames2008-02-051-10/+12
| | | | | | Changed LogBase to ConsoleBase, which handles console I/O. This is mostly an in-place conversion, so lots of refactoring can still be done.
* * Optimized usingslbsa712007-12-271-4/+4
| | | | | | | * shortened references * Removed redundant 'this' * Normalized EOF
* Enabled the sit_ground animation. The sit state is not properly set, but it ↵Jeff Ames2007-12-131-7/+0
| | | | looks okay, and doesn't seem to break anything. Just move around to stand up.
* saved OpenSim source code from the giant rampaging unterminated copyright ↵Jeff Ames2007-12-101-1/+1
| | | | notice of doom
* * Applied Gerhard's Meshing patch (Thanks! Gerhard)Teravus Ovares2007-11-121-0/+10
| | | | | | | | * Addition of Gerhard's ZeroMesher. * Addition of meshing OpenSim.ini parameter * Some modifications to the Meshmerizer * Meshmerizer set to default meshing plugin because ZeroMesher needs a memory locking fix. We'll switch it back after the memory locking issue is resolved.
* * Moves the Meshmerizer to a separate pluginTeravus Ovares2007-11-101-13/+54
| | | | | | * Experimental. Linux Prebuild needs testing. * One more update after this to remove the ODEMeshing directory....
* * Optimized usingslbsa712007-10-301-71/+72
| | | | | | * Shortened type references * Removed redundant 'this' qualifier
* * Return of R2162. /Take that SVN!/Adam Frisby2007-10-221-1/+1
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* revert r2162 as it completely clobbered all the work onSean Dague2007-10-221-1/+1
| | | | | | | the ChatModule by MW and myself. Couldn't find Adam online after that rev went in.
* * Major ass commit.Adam Frisby2007-10-221-1/+1
| | | | | | | * Sqlite Storage Engine now supports terrain -- however be aware that every terrain revision stored will at 512KB to your database file. At the moment it is storing every revision from the first. * Fixed an issue where by noverbose mode would display lots of useless junk. Noverbose mode is now quite usable. * Fixed a whole bunch of console message issues such as naming and categorisation
* applied Darok"s BulletXPlugin changes 003.patchdan miller2007-10-071-0/+13
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* mass update of urls in source code to new websiteSean Dague2007-09-101-1/+1
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* once more, without the debug statements (ODE multi-region fixes, various ↵dan miller2007-09-011-1/+1
| | | | debugging)
* Corrected the namespace in OpenSim.Region.Physics.Manager, so now namespace ↵MW2007-08-281-1/+1
| | | | should equal project and directory.
* Added danx0r's physics patch, although for now have disabled the lines in ↵MW2007-08-231-0/+1
| | | | Scene.cs, as any changes to prims (like size or position changes) are only updated to the physics engine when you restart opensim. Also prims aren't deleted from the physics engine. These shouldn't be hard to fix.
* * Reduced a significant number of compiler warnings (back down to 9 for all ↵Adam Frisby2007-07-241-2/+2
| | | | projects combined, all 'never used' things)
* * working on RegionApplicationBaselbsa712007-07-161-0/+115
* Renamed PhysicsManager to PhysicsPluginManager because it is.