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path: root/OpenSim/Region/Physics/Manager/PhysicsPluginManager.cs (follow)
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* applied Darok"s BulletXPlugin changes 003.patchdan miller2007-10-071-0/+13
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* mass update of urls in source code to new websiteSean Dague2007-09-101-1/+1
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* once more, without the debug statements (ODE multi-region fixes, various ↵dan miller2007-09-011-1/+1
| | | | debugging)
* Corrected the namespace in OpenSim.Region.Physics.Manager, so now namespace ↵MW2007-08-281-1/+1
| | | | should equal project and directory.
* Added danx0r's physics patch, although for now have disabled the lines in ↵MW2007-08-231-0/+1
| | | | Scene.cs, as any changes to prims (like size or position changes) are only updated to the physics engine when you restart opensim. Also prims aren't deleted from the physics engine. These shouldn't be hard to fix.
* * Reduced a significant number of compiler warnings (back down to 9 for all ↵Adam Frisby2007-07-241-2/+2
| | | | projects combined, all 'never used' things)
* * working on RegionApplicationBaselbsa712007-07-161-0/+115
* Renamed PhysicsManager to PhysicsPluginManager because it is.