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path: root/OpenSim/Region/Physics/Manager/PhysicsPluginManager.cs (unfollow)
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2008-02-10Clean up logging calls using String.Format explicitlyJeff Ames1-1/+1
2008-02-05Converted logging to use log4net.Jeff Ames1-10/+12
Changed LogBase to ConsoleBase, which handles console I/O. This is mostly an in-place conversion, so lots of refactoring can still be done.
2007-12-27* Optimized usingslbsa711-4/+4
* shortened references * Removed redundant 'this' * Normalized EOF
2007-12-13Enabled the sit_ground animation. The sit state is not properly set, but it ↵Jeff Ames1-7/+0
looks okay, and doesn't seem to break anything. Just move around to stand up.
2007-12-10saved OpenSim source code from the giant rampaging unterminated copyright ↵Jeff Ames1-1/+1
notice of doom
2007-11-12* Applied Gerhard's Meshing patch (Thanks! Gerhard)Teravus Ovares1-0/+10
* Addition of Gerhard's ZeroMesher. * Addition of meshing OpenSim.ini parameter * Some modifications to the Meshmerizer * Meshmerizer set to default meshing plugin because ZeroMesher needs a memory locking fix. We'll switch it back after the memory locking issue is resolved.
2007-11-10* Moves the Meshmerizer to a separate pluginTeravus Ovares1-13/+54
* Experimental. Linux Prebuild needs testing. * One more update after this to remove the ODEMeshing directory....
2007-10-30* Optimized usingslbsa711-71/+72
* Shortened type references * Removed redundant 'this' qualifier
2007-10-22* Return of R2162. /Take that SVN!/Adam Frisby1-1/+1
2007-10-22revert r2162 as it completely clobbered all the work onSean Dague1-1/+1
the ChatModule by MW and myself. Couldn't find Adam online after that rev went in.
2007-10-22* Major ass commit.Adam Frisby1-1/+1
* Sqlite Storage Engine now supports terrain -- however be aware that every terrain revision stored will at 512KB to your database file. At the moment it is storing every revision from the first. * Fixed an issue where by noverbose mode would display lots of useless junk. Noverbose mode is now quite usable. * Fixed a whole bunch of console message issues such as naming and categorisation
2007-10-07applied Darok"s BulletXPlugin changes 003.patchdan miller1-0/+13
2007-09-10mass update of urls in source code to new websiteSean Dague1-1/+1
2007-09-01once more, without the debug statements (ODE multi-region fixes, various ↵dan miller1-1/+1
debugging)
2007-08-28Corrected the namespace in OpenSim.Region.Physics.Manager, so now namespace ↵MW1-1/+1
should equal project and directory.
2007-08-23Added danx0r's physics patch, although for now have disabled the lines in ↵MW1-0/+1
Scene.cs, as any changes to prims (like size or position changes) are only updated to the physics engine when you restart opensim. Also prims aren't deleted from the physics engine. These shouldn't be hard to fix.
2007-07-24* Reduced a significant number of compiler warnings (back down to 9 for all ↵Adam Frisby1-2/+2
projects combined, all 'never used' things)
2007-07-16* working on RegionApplicationBaselbsa711-2/+2
* Renamed PhysicsManager to PhysicsPluginManager because it is.
2007-07-16changed to native line ending encodingSean Dague1-115/+115
2007-07-03* Optimized usings (the 'LL ate my scripts' commit)lbsa711-5/+3
* added some licensing info
2007-07-02* Fixed Issue #161 by using PhysicsScene.Null instead of BasePhysicsScenelbsa711-1/+1
* Hid NullPhysicsScene for great justice * Fixed broken Grid build