Commit message (Collapse) | Author | Age | Files | Lines | |
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* | mass update of urls in source code to new website | Sean Dague | 2007-09-10 | 1 | -1/+1 |
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* | Corrected the namespace in OpenSim.Region.Physics.Manager, so now namespace ↵ | MW | 2007-08-28 | 1 | -1/+1 |
| | | | | should equal project and directory. | ||||
* | More prep work for adding prims to ODE physics | Brian McBee | 2007-08-19 | 1 | -0/+18 |
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* | * More cleaning | Adam Frisby | 2007-07-19 | 1 | -0/+2 |
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* | changed to native line ending encoding | Sean Dague | 2007-07-16 | 1 | -167/+167 |
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* | A bit more work on Building tools/support. | MW | 2007-07-04 | 1 | -1/+1 |
| | | | | | updated Axiom.MathLib.dll. | ||||
* | * Optimized usings (the 'LL ate my scripts' commit) | lbsa71 | 2007-07-03 | 1 | -7/+5 |
| | | | | | * added some licensing info | ||||
* | Started change to having SceneObject and then that having child Primitives ↵ | MW | 2007-07-01 | 1 | -0/+8 |
| | | | | which in turn have a Shape object (currently PrimitiveBaseShape). The plan is only for the SceneObject to interface with the physics engines. As a physics Entity should be able to have mulitple shapes connected to it. | ||||
* | Some work on restructuring the namespaces / project names. Note this doesn't ↵ | MW | 2007-06-27 | 1 | -0/+161 |
compile yet as not all the code has been changed to use the new namespaces. Am committing it now for feedback on the namespaces. |