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path: root/OpenSim/Region/Physics/Manager/IMesher.cs (follow)
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* adds releaseSourceMeshData() method to IMesh and Mesh for freeing mesh data ↵Dahlia Trimble2008-08-271-0/+1
| | | | after conversion to pinned lists.
* Formatting cleanup.Jeff Ames2008-08-181-1/+0
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* Overloads CreateMesh method of interface IMesher to pass prim physical ↵Dahlia Trimble2008-07-121-0/+1
| | | | status to mesher
* * Releases Pinned vertex/index list in ODE on next mesh request.Teravus Ovares2008-05-251-0/+2
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* * This finishes the ODE options section of the OpenSim.ini.example. I've ↵Teravus Ovares2008-05-161-1/+1
| | | | | | | | added 44 configurable options! * This includes if you want to mesh sculpties and the Level of detail on the sculptie meshing for non physical and a separate LOD on physical sculpties. * The options range from gravity.. to avatar movement speed, to friction management.. to object density.. to update throttling.
* Formatting cleanup.Jeff Ames2008-03-181-27/+26
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* * Optimized usingslbsa712007-12-271-6/+3
| | | | | | | * shortened references * Removed redundant 'this' * Normalized EOF
* added copyright noticesJeff Ames2007-12-111-0/+28
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* set svn:eol-styleJeff Ames2007-11-111-26/+26
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* * Moves the Meshmerizer to a separate pluginTeravus Ovares2007-11-101-0/+26
* Experimental. Linux Prebuild needs testing. * One more update after this to remove the ODEMeshing directory....