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path: root/OpenSim/Region/Physics/Manager/IMesher.cs (unfollow)
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2009-06-01Minor: Change OpenSim to OpenSimulator in older copyright headers and ↵Jeff Ames1-1/+1
LICENSE.txt.
2009-04-11* Instead of referencing mesh stuff in the physics plugin.. change the IMesh ↵Teravus Ovares1-0/+2
Interface. (blame prebuild)
2008-08-27adds releaseSourceMeshData() method to IMesh and Mesh for freeing mesh data ↵Dahlia Trimble1-0/+1
after conversion to pinned lists.
2008-08-18Formatting cleanup.Jeff Ames1-1/+0
2008-07-12Overloads CreateMesh method of interface IMesher to pass prim physical ↵Dahlia Trimble1-0/+1
status to mesher
2008-05-25* Releases Pinned vertex/index list in ODE on next mesh request.Teravus Ovares1-0/+2
2008-05-16* This finishes the ODE options section of the OpenSim.ini.example. I've ↵Teravus Ovares1-1/+1
added 44 configurable options! * This includes if you want to mesh sculpties and the Level of detail on the sculptie meshing for non physical and a separate LOD on physical sculpties. * The options range from gravity.. to avatar movement speed, to friction management.. to object density.. to update throttling.
2008-03-18Formatting cleanup.Jeff Ames1-27/+26
2007-12-27* Optimized usingslbsa711-6/+3
* shortened references * Removed redundant 'this' * Normalized EOF
2007-12-11added copyright noticesJeff Ames1-0/+28
2007-11-11set svn:eol-styleJeff Ames1-26/+26
2007-11-10* Moves the Meshmerizer to a separate pluginTeravus Ovares1-0/+26
* Experimental. Linux Prebuild needs testing. * One more update after this to remove the ODEMeshing directory....