aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Physics/BulletXPlugin (follow)
Commit message (Collapse)AuthorAgeFilesLines
* Hollow prims (box only), thanks Gerard! Enjoydan miller2007-09-291-4/+10
|
* remove autogenerated filesSean Dague2007-09-111-66/+0
|
* Added part 3 of Darok's BulletX patch. The bulletX plugin is now a project ↵MW2007-09-111-90/+485
| | | | in the opensim build/solution. To use change the physics setting in opensim.ini to "modified_BulletX". At the moment I have been unable to test this as when using the bulletX plugin for me opensim is using 100% of processor.
* mass update of urls in source code to new websiteSean Dague2007-09-102-2/+2
|
* Part 2 of Darok's BulletX patches.MW2007-09-041-135/+115
|
* Part 1 of Darok's BulletX patches.MW2007-09-041-16/+39
|
* mass update of files to have native line endingsSean Dague2007-07-301-65/+65
|
* Think I've recovered my deleted files, so hopefully it works now. MW2007-07-221-0/+66
|
* changed to native line ending encodingSean Dague2007-07-162-590/+590
|
* Part two of Darok's Bullet physics plugin: added the actual plugin, although ↵MW2007-07-132-0/+590
haven't added the project to prebuild.xml yet. Also might have messed up some of the SVN properties on some of the folders, so if the cleaning lady has to come in again, I just hope she doesn't moan.