Commit message (Collapse) | Author | Files | Lines | ||
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2007-10-15 | * Applied patch #418 : copyright-r2012.patch - some errors, but got most thru | lbsa71 | 1 | -0/+28 | |
2007-10-07 | applied Darok"s BulletXPlugin changes 003.patch | dan miller | 1 | -99/+365 | |
2007-09-29 | Hollow prims (box only), thanks Gerard! Enjoy | dan miller | 1 | -4/+10 | |
2007-09-11 | remove autogenerated files | Sean Dague | 1 | -66/+0 | |
2007-09-11 | Added part 3 of Darok's BulletX patch. The bulletX plugin is now a project ↵ | MW | 1 | -90/+485 | |
in the opensim build/solution. To use change the physics setting in opensim.ini to "modified_BulletX". At the moment I have been unable to test this as when using the bulletX plugin for me opensim is using 100% of processor. | |||||
2007-09-10 | mass update of urls in source code to new website | Sean Dague | 2 | -2/+2 | |
2007-09-04 | Part 2 of Darok's BulletX patches. | MW | 1 | -135/+115 | |
2007-09-04 | Part 1 of Darok's BulletX patches. | MW | 1 | -16/+39 | |
2007-07-30 | mass update of files to have native line endings | Sean Dague | 1 | -65/+65 | |
2007-07-22 | Think I've recovered my deleted files, so hopefully it works now. | MW | 1 | -0/+66 | |
2007-07-16 | changed to native line ending encoding | Sean Dague | 2 | -590/+590 | |
2007-07-13 | Part two of Darok's Bullet physics plugin: added the actual plugin, although ↵ | MW | 2 | -0/+590 | |
haven't added the project to prebuild.xml yet. Also might have messed up some of the SVN properties on some of the folders, so if the cleaning lady has to come in again, I just hope she doesn't moan. |