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My fork of OpenSim for IG and MG, called SledjChisl.
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Age
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*
BulletSim: Update list of TODO tasks
Robert Adams
2012-03-23
1
-0
/
+13
*
Load 32-bit or 64-bit BulletSim Windows library automatically as appropriate.
Justin Clark-Casey (justincc)
2012-02-21
1
-0
/
+3
*
Update BulletSim.dll with some interface changes and tuning (see opensim-libs...
Robert Adams
2012-01-25
2
-6
/
+31
*
Remove unused SetAcceleration and add set on Acceleration parameter
Dan Lake
2011-12-20
2
-2
/
+4
*
Remove unused fields from CollisionEventUpdate
Justin Clark-Casey (justincc)
2011-10-25
2
-2
/
+2
*
Use GetMeshKey from PrimitiveBaseShape.
Robert Adams
2011-08-29
2
-15
/
+23
*
BulletSim: add mesh representation. Use meshes for static objects and switch ...
Robert Adams
2011-08-26
3
-129
/
+228
*
BulletSim: add runtime setting of physics parameters. Update default values.
Robert Adams
2011-08-18
4
-28
/
+256
*
BulletSim: fix problem with not convex hulling large objects by creating unit...
Mic Bowman
2011-08-05
1
-3
/
+5
*
BulletSim: Parameters settable from ini file. Linksets. Physical property val...
Robert Adams
2011-08-05
4
-213
/
+316
*
BulletSim: fix buoyancy for prims. Start of configurable physics parameters.
Robert Adams
2011-07-22
2
-17
/
+92
*
Pass collisions and updates in pinned memory (saves marshaling).
Robert.Adams
2011-07-22
4
-98
/
+151
*
BulletSim initial checkin
Robert Adams
2011-06-20
6
-0
/
+3376