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2012-03-26BulletSim: make avatar animations update properly.Robert Adams3-9/+48
2012-03-26BulletSim: fix typo introducted by previous checkins (git merge sometimes mak...Robert Adams1-3/+0
2012-03-23BulletSim: change default of shouldDisableContactPoolDynamicAllocation from F...Robert Adams1-2/+2
2012-03-23BulletSim: Add new configuration parameters to get and set console commandsRobert Adams1-4/+32
2012-03-23BulletSim: add a bunch of internal Bullet configuration parameters to OpenSim...Robert Adams2-0/+43
2012-03-23BulletSim: remove confusion between angularVelocity and rotationalVelocity (t...Robert Adams3-15/+11
2012-03-23BulletSim: update TODO list. Rearrange code for readability. Add per object f...Robert Adams2-17/+17
2012-03-23BulletSim: Add AvatarRestitution parameter. Centralize computation of buoyanc...Robert Adams2-3/+9
2012-03-23BulletSim: set buoyancy in only one placeRobert Adams1-5/+3
2012-03-23BulletSim: add some new runtime setable parameters to match the dll.Robert Adams2-7/+16
2012-03-23BulletSim: Update list of TODO tasksRobert Adams1-0/+13
2012-03-22BulletSim: remove confusion between angularVelocity and rotationalVelocity (t...Robert Adams3-15/+11
2012-03-21BulletSim: update TODO list. Rearrange code for readability. Add per object f...Robert Adams2-17/+17
2012-03-21BulletSim: Add AvatarRestitution parameter. Centralize computation of buoyanc...Robert Adams2-3/+9
2012-03-21BulletSim: set buoyancy in only one placeRobert Adams1-5/+3
2012-03-21BulletSim: add some new runtime setable parameters to match the dll.Robert Adams2-7/+16
2012-03-21BulletSim: Update list of TODO tasksRobert Adams1-0/+13
2012-02-21Load 32-bit or 64-bit BulletSim Windows library automatically as appropriate.Justin Clark-Casey (justincc)1-0/+3
2012-01-25Update BulletSim.dll with some interface changes and tuning (see opensim-libs...Robert Adams2-6/+31
2011-12-20Remove unused SetAcceleration and add set on Acceleration parameterDan Lake2-2/+4
2011-12-20Remove unused SetAcceleration and add set on Acceleration parameterDan Lake2-2/+4
2011-10-25Remove unused fields from CollisionEventUpdateJustin Clark-Casey (justincc)2-2/+2
2011-08-29Use GetMeshKey from PrimitiveBaseShape.Robert Adams2-15/+23
2011-08-26BulletSim: add mesh representation. Use meshes for static objects and switch ...Robert Adams3-129/+228
2011-08-18BulletSim: add runtime setting of physics parameters. Update default values.Robert Adams4-28/+256
2011-08-05BulletSim: fix problem with not convex hulling large objects by creating unit...Mic Bowman1-3/+5
2011-08-05BulletSim: Parameters settable from ini file. Linksets. Physical property val...Robert Adams4-213/+316
2011-07-22BulletSim: fix buoyancy for prims. Start of configurable physics parameters.Robert Adams2-17/+92
2011-07-22Pass collisions and updates in pinned memory (saves marshaling).Robert.Adams4-98/+151
2011-07-22Pass collisions and updates in pinned memory (saves marshaling).Dan Lake4-98/+151
2011-06-20BulletSim initial checkinRobert Adams6-0/+3376