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2012-07-26BulletSim: fix a recursive loop when fetching the mass of the root of a linkset.Robert Adams2-4/+4
2012-07-26BulletSim: refactor all the linkset logic out of the prim classRobert Adams4-235/+409
2012-07-25BulletSim: remove unused, commented out code in BSConstraintRobert Adams1-8/+0
2012-07-25BulletSim: fix line endings in newly added files (Is it DOS or is it UNIX? On...Robert Adams2-301/+301
2012-07-25BulletSim: add parameters for setting linkset constraint factorsRobert Adams2-17/+32
2012-07-25BulletSim: small change to use the pointer to the bullet object for zeroing f...Robert Adams1-6/+5
2012-07-25BulletSim: Redo parameter specification so only one place hasRobert Adams1-248/+378
2012-07-25BulletSim: Add C# classes for storing and tracking constraints.Robert Adams2-0/+301
2012-07-25BulletSim: Move constraint tracking from C++ code to C# codeRobert Adams2-18/+83
2012-07-23BulletSim: change how prim mass is saved so it is always calculated but zero ...Robert Adams1-20/+23
2012-07-23BulletSim: small optimizations for link and unlink codeRobert Adams1-12/+8
2012-07-23BulletSim: add Dispose() code to free up resources and close log files.Robert Adams1-0/+21
2012-07-23BulletSim: add all the new functions to BulletSimAPI.Robert Adams2-6/+139
2012-07-23BulletSim: improve linking to add each link individually rather than rebuildi...Robert Adams1-60/+76
2012-07-20BulletSim: add reference to OpenSim.Region.CoreModules in BSScene.cs attempti...Robert Adams1-1/+2
2012-07-20BulletSim: more detail logging for vehicle and general physics debugging.Robert Adams4-75/+244
2012-07-20BulletSim: fix compile errors from last commit. Clean up passing of physics s...Robert Adams2-15/+14
2012-07-20BulletSim: Add very detailed logging to BSDynamics for vehicle debuggingRobert Adams3-45/+146
2012-07-20BulletSim: Add PID variables to physical scene. Not PIDing yet, but soon.Robert Adams3-101/+97
2012-07-20BulletSim: Add detailed and voluminous debug logging that is enabledRobert Adams2-40/+65
2012-07-06Clean up collision reporting code so they are properly passed toRobert Adams4-58/+107
2012-03-26BulletSim: make avatar animations update properly.Robert Adams3-9/+48
2012-03-26BulletSim: fix typo introducted by previous checkins (git merge sometimes mak...Robert Adams1-3/+0
2012-03-23BulletSim: change default of shouldDisableContactPoolDynamicAllocation from F...Robert Adams1-2/+2
2012-03-23BulletSim: Add new configuration parameters to get and set console commandsRobert Adams1-4/+32
2012-03-23BulletSim: add a bunch of internal Bullet configuration parameters to OpenSim...Robert Adams2-0/+43
2012-03-23BulletSim: remove confusion between angularVelocity and rotationalVelocity (t...Robert Adams3-15/+11
2012-03-23BulletSim: update TODO list. Rearrange code for readability. Add per object f...Robert Adams2-17/+17
2012-03-23BulletSim: Add AvatarRestitution parameter. Centralize computation of buoyanc...Robert Adams2-3/+9
2012-03-23BulletSim: set buoyancy in only one placeRobert Adams1-5/+3
2012-03-23BulletSim: add some new runtime setable parameters to match the dll.Robert Adams2-7/+16
2012-03-23BulletSim: Update list of TODO tasksRobert Adams1-0/+13
2012-03-22BulletSim: remove confusion between angularVelocity and rotationalVelocity (t...Robert Adams3-15/+11
2012-03-21BulletSim: update TODO list. Rearrange code for readability. Add per object f...Robert Adams2-17/+17
2012-03-21BulletSim: Add AvatarRestitution parameter. Centralize computation of buoyanc...Robert Adams2-3/+9
2012-03-21BulletSim: set buoyancy in only one placeRobert Adams1-5/+3
2012-03-21BulletSim: add some new runtime setable parameters to match the dll.Robert Adams2-7/+16
2012-03-21BulletSim: Update list of TODO tasksRobert Adams1-0/+13
2012-02-21Load 32-bit or 64-bit BulletSim Windows library automatically as appropriate.Justin Clark-Casey (justincc)1-0/+3
2012-01-25Update BulletSim.dll with some interface changes and tuning (see opensim-libs...Robert Adams2-6/+31
2011-12-20Remove unused SetAcceleration and add set on Acceleration parameterDan Lake2-2/+4
2011-12-20Remove unused SetAcceleration and add set on Acceleration parameterDan Lake2-2/+4
2011-10-25Remove unused fields from CollisionEventUpdateJustin Clark-Casey (justincc)2-2/+2
2011-08-29Use GetMeshKey from PrimitiveBaseShape.Robert Adams2-15/+23
2011-08-26BulletSim: add mesh representation. Use meshes for static objects and switch ...Robert Adams3-129/+228
2011-08-18BulletSim: add runtime setting of physics parameters. Update default values.Robert Adams4-28/+256
2011-08-05BulletSim: fix problem with not convex hulling large objects by creating unit...Mic Bowman1-3/+5
2011-08-05BulletSim: Parameters settable from ini file. Linksets. Physical property val...Robert Adams4-213/+316
2011-07-22BulletSim: fix buoyancy for prims. Start of configurable physics parameters.Robert Adams2-17/+92
2011-07-22Pass collisions and updates in pinned memory (saves marshaling).Robert.Adams4-98/+151