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My fork of OpenSim for IG and MG, called SledjChisl.
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2013-09-26
BulletSim: reduce avatar walking stopped threshold.
Robert Adams
2
-0
/
+4
2013-09-26
BulletSim: zero velocity when avatar not moving.
Robert Adams
1
-0
/
+1
2013-09-20
BulletSim: remove collision cache clearing logic for physical objects.
Robert Adams
1
-2
/
+5
2013-09-20
BulletSim: add ClearCollisionProxyCache function to API.
Robert Adams
4
-2
/
+35
2013-09-20
BulletSim: add LSL function and plumbing for setting a spring
Robert Adams
3
-2
/
+37
2013-09-20
BulletSim: add extended physics LSL constants for axis specification.
Robert Adams
2
-35
/
+60
2013-09-20
BulletSim: ability to specify groups of axis to modify in constraint paramete...
Robert Adams
1
-8
/
+45
2013-09-20
BulletSim: add axis parameter for specifying enable, damping, and stiffness f...
Robert Adams
3
-17
/
+38
2013-09-20
BulletSim: implementation of setting spring specific physical parameters. Add...
Robert Adams
3
-35
/
+76
2013-09-20
BulletSim: add requestor's ID to post taint detail log message.
Robert Adams
1
-2
/
+3
2013-09-20
BulletSim: pass both root and child BSPhysObjects to Extension function. Upda...
Robert Adams
2
-22
/
+24
2013-09-20
BulletSim: add ID parameter to TaintedObject calls so logging will include Lo...
Robert Adams
8
-70
/
+89
2013-09-20
BulletSim: Extension parameters passed through the classes made to pass just ...
Robert Adams
4
-30
/
+80
2013-09-20
BulletSim: adjust avatar capsule height calculation to be closer to defined S...
Robert Adams
2
-7
/
+12
2013-09-20
BulletSim: add extended physics function physGetLinkType(linkNum). Add implem...
Robert Adams
3
-23
/
+144
2013-09-20
BulletSim: change ExtendedPhysics constants to 'const' so they can be used as...
Robert Adams
1
-0
/
+22
2013-09-20
BulletSim: add physChangeLinkParams to set individual parameters on link cons...
Robert Adams
5
-73
/
+153
2013-09-20
BulletSim: update C++ HACD parameters to values that handle enclosed hollow s...
Robert Adams
1
-8
/
+8
2013-09-20
BulletSim: add physChangeLinkSpring to change linkset link to be a spring con...
Robert Adams
4
-11
/
+128
2013-09-20
BulletSim: Linkset.Refresh() calls internal ScheduleRebuild() to recreate the...
Robert Adams
2
-14
/
+14
2013-09-20
BulletSim: initial implementation of physChangeLinkFixed that resets a linkse...
Robert Adams
2
-9
/
+24
2013-09-20
BulletSim: move linkset extension operations into BSPrimLinkable where they s...
Robert Adams
2
-31
/
+42
2013-09-20
BulletSim: add unmanaged and XNA functions for hinge, slider and spring const...
Robert Adams
3
-2
/
+241
2013-09-20
BulletSim: complete linkage of spring constraint into linkset constraint.
Robert Adams
3
-15
/
+77
2013-09-20
BulletSim: add spring constraint to linkset constraint types.
Robert Adams
1
-0
/
+85
2013-09-20
BulletSim: add API and calls for spring constraint parameters.
Robert Adams
3
-0
/
+82
2013-09-20
BulletSim: fixes for change linkset implementation of physical linksets.
Robert Adams
4
-17
/
+22
2013-08-20
* Fix some threading issues in BulletXNA (the managed bullet library), this s...
teravus
1
-1
/
+45
2013-08-14
BulletSim: include check for volume detect in check for zeroing avatar motion.
Robert Adams
2
-2
/
+6
2013-08-14
BulletSim: add physical object initialized flag so updates and collisions
Robert Adams
5
-5
/
+23
2013-08-13
BulletSim: move the creation of the avatar movement actor creating to
Robert Adams
1
-7
/
+7
2013-08-12
BulletSim: add check in avatar stair step code to verify the collision
Robert Adams
4
-13
/
+26
2013-08-08
BulletSim: adjust avatar position when the avatar's size is changed.
Robert Adams
2
-4
/
+12
2013-08-02
BulletSim: When converting linkset types, don't try to change the list
Robert Adams
1
-9
/
+20
2013-08-02
BulletSim: add implementation of 'physSetLinksetType' and 'physGetLinksetType'
Robert Adams
6
-0
/
+95
2013-08-02
BulletSim: add BSLinkInfo structure to remember link specific information
Robert Adams
3
-86
/
+174
2013-07-30
BulletSim: distribute vehicle physical settings to all members of
Robert Adams
3
-43
/
+61
2013-07-30
BulletSim: make density display and return value consistant with how
Robert Adams
3
-8
/
+22
2013-07-23
BulletSim: Turn on center-of-mass calculation by default.
Robert Adams
2
-5
/
+7
2013-07-23
Revert "Revert "BulletSim: Add logic to linksets to change physical propertie...
Robert Adams
3
-7
/
+59
2013-07-23
Revert "Revert "BulletSim: change BSDynamics to expect to be passed a BSPrimL...
Robert Adams
1
-2
/
+15
2013-07-23
Revert "Revert "BulletSim: only create vehicle prim actor when vehicles are e...
Robert Adams
2
-12
/
+33
2013-07-23
Revert "Revert "BulletSim: move collision processing for linksets from BSPrim...
Robert Adams
5
-18
/
+121
2013-07-23
Revert "Revert "BulletSim: freshen up the code for constraint based linksets.""
Robert Adams
3
-23
/
+64
2013-07-22
Revert "BulletSim: freshen up the code for constraint based linksets."
Robert Adams
3
-64
/
+23
2013-07-22
Revert "BulletSim: move collision processing for linksets from BSPrimLinkable"
Robert Adams
5
-121
/
+18
2013-07-22
Revert "BulletSim: only create vehicle prim actor when vehicles are enabled."
Robert Adams
2
-33
/
+12
2013-07-22
Revert "BulletSim: change BSDynamics to expect to be passed a BSPrimLinkable"
Robert Adams
1
-15
/
+2
2013-07-22
Revert "BulletSim: Add logic to linksets to change physical properties for"
Robert Adams
3
-59
/
+7
2013-07-22
BulletSim: Add logic to linksets to change physical properties for
Robert Adams
3
-7
/
+59
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