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path: root/OpenSim/Region/Physics/BulletSPlugin/BulletSimData.cs (follow)
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* Add [BulletSim] option AvatarToAvatarCollisionsByDefault to control whether a...Justin Clark-Casey (justincc)2014-11-251-1/+7
* Temporary hack to disable av to av collisions in bulletsim.Justin Clark-Casey (justincc)2014-11-251-1/+1
* varregion: add plumbing to pass region size from Scene down to theRobert Adams2013-11-041-2/+3
* BulletSim: change collision flags for groundplane to not interact with static...Robert Adams2013-10-231-1/+2
* BulletSim: remove trailing white space to make git happier. No functional cha...Robert Adams2013-04-291-21/+21
* BulletSim: massive refactor of shape classes. Removed shape specific code fro...Robert Adams2013-04-291-3/+3
* BulletSim: add debugging looking for doorway sculpty problemsRobert Adams2013-02-051-0/+4
* BulletSim: update DLLs and SOs with better debugging output.Robert Adams2013-01-061-0/+2
* BulletSim: subclass Bullet[World|Body|Shape|Constraint] for unmanagedRobert Adams2013-01-011-56/+30
* BulletSim: eliminate the use of the unmanaged HeightMapInfo structure.Robert Adams2012-12-311-3/+1
* BulletSim: complete movement of BulletSimAPI functions to BSAPITemplate.Robert Adams2012-12-311-4/+4
* BulletSim: nearly complete in conversion from BulletSimAPI to BSAPITemplate. ...Robert Adams2012-12-311-2/+2
* BulletSim: remove all the debug printing of pointer formatting (.ToString(X))...Robert Adams2012-12-311-2/+29
* BulletSim: change physical data structures to classes. Add defaultRobert Adams2012-12-311-5/+10
* BulletSim: correct collision mask definition for linkset children.Robert Adams2012-12-271-23/+4
* BulletSim: Rename some of the interface structures (BulletWorld, ...)Robert Adams2012-12-241-2/+2
* BulletSim: Add more to the TODO list. Clean up and improve some comments.Robert Adams2012-12-131-8/+4
* BulletSim: correct line endings in new BulletSimData.cs file.Robert Adams2012-12-131-282/+282
* BulletSim: Add 'BulletSimData' which separates structures createdRobert Adams2012-12-131-0/+282