Commit message (Collapse) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | BulletSim: add mesh representation. Use meshes for static objects and switch ↵ | Robert Adams | 2011-08-26 | 1 | -10/+21 |
| | | | | to hulls for physical objects. | ||||
* | BulletSim: add runtime setting of physics parameters. Update default values. | Robert Adams | 2011-08-18 | 1 | -4/+16 |
| | |||||
* | BulletSim: Parameters settable from ini file. Linksets. Physical property ↵ | Robert Adams | 2011-08-05 | 1 | -4/+40 |
| | | | | value tuning | ||||
* | Pass collisions and updates in pinned memory (saves marshaling). | Robert.Adams | 2011-07-22 | 1 | -3/+15 |
| | | | | | Fix folding feet by using collision normals. Add constraint specification. | ||||
* | BulletSim initial checkin | Robert Adams | 2011-06-20 | 1 | -0/+186 |